Việt Nam Master Duel Weekly Tournament VWT Tuần #78 Re-Open

Việt Nam Master Duel Weekly Tournament VWT Tuần #78 Re-Open

Created By:

anthonyleo (50427163)

Tournament Rules

Maximum number of duelist: 48

👉 Để đăng kí bạn phải tạo tài khoản tại trang web này.
👉 Email xác nhận khi tạo tài khoản sẽ được về email của bạn. Hãy nhớ check hòm thư spam, rác, quản cáo, vv nhé.
👉 Hướng dẫn đăng ký: Tại đây
👉 Vào discord lấy role: Link
👉 Deck tự do. Mục tiêu là để có cơ sở làm ra bảng META của riêng chúng ta, dựa vào các deck thi đấu của 4 tuần để chọn ra Top Tier của tháng.
👉 giải tuần sẽ mở đăng ký vào thứ 3 và đóng vào 23h59 thứ 7 hằng tuần. Ngoài thời gian đó các bạn sẽ không thấy chỗ đăng ký giải đâu nhé. 
👉 Số lượng tối đa là 48 người.
⭐️⭐️⭐️ Xin lưu ý: các bạn hãy chắc chắn thời gian có thể tham gia được để tránh mọi trường hợp rút lui giữa chừng.
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Rule:
👉 Deck tự do. Banlist theo Banlist của Master Duel
👉 Deck nộp như trong link hướng dẫn.
👉 Mỗi người được 1 deck duy nhất. Tới ngày thi đấu ai chưa nộp deck bị tính là phạm quy.
👉 Hình thức thi đấu sẽ được ghi bên dưới.
👉 Thời gian thi đấu là T7 hoặc CN hằng tuần, từ 19h30 hoặc tuỳ tình hình cụ thể.
👉 Đấu thủ phải có mặt trước khi trận đấu bắt đầu. Sau 10p kể từ khi bắt đầu nếu không có mặt sẽ tính thua.
👉 Trường hợp mất kết nối, đối thủ của người mất kết nối sẽ có quyền quyết định kết quả trận Duel.
👉 Quyết định của BTC sẽ là quyết định cuối cùng cho mọi trận đấu.
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Giải thưởng:
👉 Giải nhất 150k vào ví điện tử hoặc ngân hàng.
👉 Giải nhì 100k vào ví điện tử hoặc ngân hàng.
👉 Giải ba 50k vào ví điện tử hoặc ngân hàng.
👉 Nếu có thêm tài trợ thì sẽ thông báo thêm hằng tuần nha các bạn.










Tournament Details

Theo Banlist mới nhất của Game.
Thể thức Elimination loại trực tiếp.

Giải 1: 150k
Giải 2 : 100k
Giải 3: 50k




Tournament result and statistic




All archetypes are used

17%
11%
9%
9%
6%
6%
4%
4%
2%
2%
2%
2%
2%
2%
2%
2%
2%
2%
2%
2%
2%
2%
2%
2%

Top 16 Archetypes







Award-winning Decks


1/🥇 Hạng Nhất

ducghfc (13247065)

Need 44 UR

UR Rarity
Blue-Eyes Jet Dragon1 card
UR Rarity
Maxx "C"2 card
UR Rarity
Mulcharmy Fuwalos2 card
UR Rarity
Primite Dragon Ether Beryl3 card
UR Rarity
Hieratic Seal of the Heavenly Spheres1 card
 Rarity
Spirit with Eyes of Blue2 card
UR Rarity
Blue-Eyes White Dragon2 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Blue-Eyes Spirit Dragon3 card
 Rarity
Blue-Eyes Ultimate Spirit Dragon1 card
UR Rarity
Cosmic Blazar Dragon1 card
UR Rarity
Crimson Dragon1 card
UR Rarity
Psychic End Punisher1 card
UR Rarity
Ash Blossom & Joyous Spring1 card
UR Rarity
Effect Veiler2 card
 Rarity
Maiden of White2 card
UR Rarity
Bingo Machine, Go!!!1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Crossout Designator1 card
UR Rarity
Primite Lordly Lode3 card
 Rarity
Roar of the Blue-Eyed Dragons1 card
UR Rarity
Triple Tactics Talent1 card
 Rarity
Wishes for Eyes of Blue3 card
 Rarity
Dominus Purge2 card
UR Rarity
Infinite Impermanence3 card
 Rarity
Majesty of the White Dragons1 card

Main: 44 Extra: 15

SR Rarity
3 cardArtifact Lancea
SR Rarity
3 cardArtifact Lancea
Artifact Lancea
LIGHT 5
Artifact Lancea
  • ATK:

  • 1700

  • DEF:

  • 2300


You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


UR Rarity
1 cardBlue-Eyes Jet Dragon
UR Rarity
1 cardBlue-Eyes Jet Dragon
Blue-Eyes Jet Dragon
LIGHT 8
Blue-Eyes Jet Dragon
  • ATK:

  • 3000

  • DEF:

  • 0


Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.


SR Rarity
2 cardDroll & Lock Bird
SR Rarity
2 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


UR Rarity
2 cardMaxx "C"
UR Rarity
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
2 cardMulcharmy Fuwalos
UR Rarity
2 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


UR Rarity
3 cardPrimite Dragon Ether Beryl
UR Rarity
3 cardPrimite Dragon Ether Beryl
Primite Dragon Ether Beryl
EARTH 4
Primite Dragon Ether Beryl
  • ATK:

  • 1600

  • DEF:

  • 0


If this card is Normal Summoned: You can Set 1 "Primite" Spell/Trap from your Deck. You can only use each of the following effects of "Primite Dragon Ether Beryl" once per turn. You can Tribute this card; send 1 Normal Monster from your Deck to the GY. During your Standby Phase, if you have a Normal Monster in your field or GY: You can add this card from the GY to your hand.


UR Rarity
2 cardBlue-Eyes White Dragon
UR Rarity
2 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


UR Rarity
1 cardAsh Blossom & Joyous Spring
UR Rarity
1 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
2 cardEffect Veiler
UR Rarity
2 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


 Rarity
2 cardMaiden of White
 Rarity
2 cardMaiden of White
Maiden of White
LIGHT 1
Maiden of White
  • ATK:

  • 0

  • DEF:

  • 0


You can send this card from your hand or field to the GY; place 1 "True Light" from your hand, Deck, or GY, face-up in your Spell & Trap Zone. If you Special Summon "Blue-Eyes White Dragon" while this card is in your GY (except during the Damage Step): You can Special Summon this card. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" or 1 Level 1 LIGHT Tuner from your GY. You can only use each effect of "Maiden of White" once per turn.


SR Rarity
2 cardSage with Eyes of Blue
SR Rarity
2 cardSage with Eyes of Blue
Sage with Eyes of Blue
LIGHT 1
Sage with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 1500


When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


UR Rarity
1 cardBingo Machine, Go!!!
UR Rarity
1 cardBingo Machine, Go!!!
Bingo Machine, Go!!!
Spell Normal
Bingo Machine, Go!!!

    Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn. ● "Blue-Eyes" monster ● Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"


    UR Rarity
    2 cardCalled by the Grave
    UR Rarity
    2 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      UR Rarity
      1 cardCrossout Designator
      UR Rarity
      1 cardCrossout Designator
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




        Tag(s):

        N Rarity
        1 cardMausoleum of White
        N Rarity
        1 cardMausoleum of White
        Mausoleum of White
        Spell Field
        Mausoleum of White

          During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the GY, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Burst Stream of Destruction" from your Deck to your hand.


          SR Rarity
          1 cardPiri Reis Map
          SR Rarity
          1 cardPiri Reis Map
          Piri Reis Map
          Spell Normal
          Piri Reis Map

            At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.


            SR Rarity
            1 cardPrimite Drillbeam
            SR Rarity
            1 cardPrimite Drillbeam
            Primite Drillbeam
            Spell Quick
            Primite Drillbeam

              Reveal 1 "Primite" card, or 1 Normal Monster, in your hand, except "Primite Drillbeam" (or if you control a Normal Monster or a Level 5 or higher "Primite" monster, except a Token, you can activate this effect without revealing a card), then target 1 face-up card on the field; negate its effects, and if you do, banish it. During your Main Phase, if you control a "Primite" monster: You can Set this card from your GY. You can only use each effect of "Primite Drillbeam" once per turn.


              UR Rarity
              3 cardPrimite Lordly Lode
              UR Rarity
              3 cardPrimite Lordly Lode
              Primite Lordly Lode
              Spell Continuous
              Primite Lordly Lode

                When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.


                 Rarity
                1 cardRoar of the Blue-Eyed Dragons
                 Rarity
                1 cardRoar of the Blue-Eyed Dragons
                Roar of the Blue-Eyed Dragons
                Spell Normal
                Roar of the Blue-Eyed Dragons

                  Special Summon in Defense Position, 1 "Blue-Eyes" monster from your Deck, GY, or banishment (but if you control no "Blue-Eyes White Dragon", you can only Special Summon "Blue-Eyes White Dragon" with this effect), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Dragon monsters. You can banish this card from your GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including a "Blue-Eyes" monster. You can only use 1 "Roar of the Blue-Eyed Dragons" effect per turn, and only once that turn.


                  UR Rarity
                  1 cardTriple Tactics Talent
                  UR Rarity
                  1 cardTriple Tactics Talent
                  Triple Tactics Talent
                  Spell Normal
                  Triple Tactics Talent

                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                    Tag(s):

                     Rarity
                    3 cardWishes for Eyes of Blue
                     Rarity
                    3 cardWishes for Eyes of Blue
                    Wishes for Eyes of Blue
                    Spell Normal
                    Wishes for Eyes of Blue

                      Discard 1 card; add 1 Level 1 LIGHT Tuner, and 1 Spell/Trap that mentions "Blue-Eyes White Dragon", from your Deck to your hand, except "Wishes for Eyes of Blue". You can banish this card from your GY, then target 1 "Blue-Eyes White Dragon" you control; equip 1 "Blue-Eyes" monster from your Extra Deck to it as an Equip Spell that gives it 400 ATK. You can only use each effect of "Wishes for Eyes of Blue" once per turn.


                       Rarity
                      2 cardDominus Purge
                       Rarity
                      2 cardDominus Purge
                      Dominus Purge
                      Trap Normal
                      Dominus Purge

                        If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of DARK, WATER, and FIRE monsters for the rest of this Duel. You can only activate 1 "Dominus Purge" per turn.


                        UR Rarity
                        3 cardInfinite Impermanence
                        UR Rarity
                        3 cardInfinite Impermanence
                        Infinite Impermanence
                        Trap Normal
                        Infinite Impermanence

                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                           Rarity
                          1 cardMajesty of the White Dragons
                           Rarity
                          1 cardMajesty of the White Dragons
                          Majesty of the White Dragons
                          Trap Normal
                          Majesty of the White Dragons

                            Show up to 3 of the "Blue-Eyes White Dragon" in your hand, face-up Monster Zone, and/or GY, then destroy an equal number of cards your opponent controls. You can banish this card from your GY; Ritual Summon 1 Ritual Monster from your hand, by Tributing "Blue-Eyes White Dragon(s)" from your hand or field whose total Levels equal its Level. You can only use each effect of "Majesty of the White Dragons" once per turn.


                            SR Rarity
                            1 cardTrue Light
                            SR Rarity
                            1 cardTrue Light
                            True Light
                            Trap Continuous
                            True Light

                              Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY. ● Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY.


                              SR Rarity
                              1 cardBlue-Eyes Tyrant Dragon
                              SR Rarity
                              1 cardBlue-Eyes Tyrant Dragon
                              Blue-Eyes Tyrant Dragon
                              LIGHT 8
                              Blue-Eyes Tyrant Dragon
                              • ATK:

                              • 3400

                              • DEF:

                              • 2900


                              "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.


                              SR Rarity
                              1 cardNeo Blue-Eyes Ultimate Dragon
                              SR Rarity
                              1 cardNeo Blue-Eyes Ultimate Dragon
                              Neo Blue-Eyes Ultimate Dragon
                              LIGHT 12
                              Neo Blue-Eyes Ultimate Dragon
                              • ATK:

                              • 4500

                              • DEF:

                              • 3800


                              "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                              UR Rarity
                              1 cardHieratic Seal of the Heavenly Spheres
                              UR Rarity
                              1 cardHieratic Seal of the Heavenly Spheres
                              Hieratic Seal of the Heavenly Spheres
                              LIGHT
                              Hieratic Seal of the Heavenly Spheres
                              • ATK:

                              • 0

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                               Rarity
                              2 cardSpirit with Eyes of Blue
                               Rarity
                              2 cardSpirit with Eyes of Blue
                              Spirit with Eyes of Blue
                              LIGHT
                              Spirit with Eyes of Blue
                              • ATK:

                              • 300

                              • LINK-1

                              Link Arrow:

                              Bottom-Left


                              1 Level 4 or lower Dragon or Spellcaster monster You cannot Special Summon, except Dragon monsters. You can only use each of the following effects of "Spirit with Eyes of Blue" once per turn. If this card is Link Summoned: You can take 1 "Mausoleum of White" from your Deck and either add it to your hand or send it to the GY. You can Tribute this card; Special Summon 1 "Blue-Eyes" monster from your hand or GY, but if you Special Summoned an Effect Monster from your GY by this effect, it cannot attack and its effects are negated.


                              UR Rarity
                              1 cardBaronne de Fleur
                              UR Rarity
                              1 cardBaronne de Fleur
                              Baronne de Fleur
                              WIND 10
                              Baronne de Fleur
                              • ATK:

                              • 3000

                              • DEF:

                              • 2400


                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                              UR Rarity
                              3 cardBlue-Eyes Spirit Dragon
                              UR Rarity
                              3 cardBlue-Eyes Spirit Dragon
                              Blue-Eyes Spirit Dragon
                              LIGHT 9
                              Blue-Eyes Spirit Dragon
                              • ATK:

                              • 2500

                              • DEF:

                              • 3000


                              1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.


                               Rarity
                              1 cardBlue-Eyes Ultimate Spirit Dragon
                               Rarity
                              1 cardBlue-Eyes Ultimate Spirit Dragon
                              Blue-Eyes Ultimate Spirit Dragon
                              LIGHT 12
                              Blue-Eyes Ultimate Spirit Dragon
                              • ATK:

                              • 3500

                              • DEF:

                              • 4000


                              2+ Tuners + 1 non-Tuner "Blue-Eyes" monster Your opponent cannot banish cards from your GY. You can only use each of the following effects of "Blue-Eyes Ultimate Spirit Dragon" once per turn. When a card or effect is activated on the field (Quick Effect): You can negate the activation, and if you do, this card gains 1000 ATK until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 LIGHT Dragon monster from your GY, except "Blue-Eyes Ultimate Spirit Dragon".


                              UR Rarity
                              1 cardCosmic Blazar Dragon
                              UR Rarity
                              1 cardCosmic Blazar Dragon
                              Cosmic Blazar Dragon
                              WIND 12
                              Cosmic Blazar Dragon
                              • ATK:

                              • 4000

                              • DEF:

                              • 4000


                              1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects; ● When your opponent activates a card or effect: Negate the activation, and if you do, destroy that card. ● When your opponent would Summon a monster(s): Negate the Summon, and if you do, destroy that monster(s). ● When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase.


                              UR Rarity
                              1 cardCrimson Dragon
                              UR Rarity
                              1 cardCrimson Dragon
                              Crimson Dragon
                              LIGHT 12
                              Crimson Dragon
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.


                              SR Rarity
                              1 cardLightstorm Dragon
                              SR Rarity
                              1 cardLightstorm Dragon
                              Lightstorm Dragon
                              LIGHT 9
                              Lightstorm Dragon
                              • ATK:

                              • 2700

                              • DEF:

                              • 3000


                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target Spells/Traps on the field up to the number of Normal Monsters in your GY +1; destroy them. If this card is destroyed by battle or card effect: You can target 1 Spell/Trap in your GY; Set it, but it cannot be activated unless you control a Normal Monster. You can only use each effect of "Lightstorm Dragon" once per turn.


                              UR Rarity
                              1 cardPsychic End Punisher
                              UR Rarity
                              1 cardPsychic End Punisher
                              Psychic End Punisher
                              LIGHT 11
                              Psychic End Punisher
                              • ATK:

                              • 3500

                              • DEF:

                              • 3500


                              1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                              R Rarity
                              1 cardStardust Sifr Divine Dragon
                              R Rarity
                              1 cardStardust Sifr Divine Dragon
                              Stardust Sifr Divine Dragon
                              LIGHT 12
                              Stardust Sifr Divine Dragon
                              • ATK:

                              • 4000

                              • DEF:

                              • 4000


                              1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned and cannot be Special Summoned by other ways. The first time each card you control would be destroyed each turn, by battle or card effect, it is not destroyed. Once per turn, during either player's turn, when your opponent activates a monster effect: You can negate that effect, and if you do, destroy 1 card on the field. You can banish this card from your Graveyard, then target 1 Level 8 or lower "Stardust" monster in your Graveyard; Special Summon it.


                              2/🥈 Hạng Nhì

                              Vân Trò Đần (16073245)

                              Need 46 UR

                               Rarity
                              Maliss Chessy Cat1 card
                               Rarity
                              Maliss Dormouse3 card
                               Rarity
                              Maliss March Hare3 card
                               Rarity
                              Maliss White Rabbit3 card
                              UR Rarity
                              Maxx "C"2 card
                               Rarity
                              Wizard @Ignister1 card
                              UR Rarity
                              Accesscode Talker1 card
                               Rarity
                              Allied Code Talker @Ignister1 card
                              UR Rarity
                              Apollousa, Bow of the Goddess1 card
                              UR Rarity
                              Firewall Dragon1 card
                              UR Rarity
                              Link Decoder1 card
                               Rarity
                              Maliss Hearts Crypter1 card
                               Rarity
                              Maliss Red Ransom1 card
                               Rarity
                              Maliss White Binder1 card
                              UR Rarity
                              S:P Little Knight1 card
                              UR Rarity
                              Salamangreat Almiraj1 card
                              UR Rarity
                              Ash Blossom & Joyous Spring3 card
                               Rarity
                              Backup @Ignister3 card
                              UR Rarity
                              Called by the Grave2 card
                              UR Rarity
                              Crossout Designator1 card
                              UR Rarity
                              Cynet Mining1 card
                              UR Rarity
                              Gold Sarcophagus2 card
                               Rarity
                              Maliss in the Mirror1 card
                               Rarity
                              Maliss in Underground3 card
                               Rarity
                              Dominus Impulse2 card
                              UR Rarity
                              Infinite Impermanence3 card
                               Rarity
                              Maliss GWC-061 card
                               Rarity
                              Maliss MTP-071 card

                              Main: 40 Extra: 15

                              SR Rarity
                              1 cardArtifact Lancea
                              SR Rarity
                              1 cardArtifact Lancea
                              Artifact Lancea
                              LIGHT 5
                              Artifact Lancea
                              • ATK:

                              • 1700

                              • DEF:

                              • 2300


                              You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                              SR Rarity
                              3 cardDroll & Lock Bird
                              SR Rarity
                              3 cardDroll & Lock Bird
                              Droll & Lock Bird
                              WIND 1
                              Droll & Lock Bird
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                               Rarity
                              1 cardMaliss Chessy Cat
                               Rarity
                              1 cardMaliss Chessy Cat
                              Maliss Chessy Cat
                              DARK 3
                              Maliss Chessy Cat
                              • ATK:

                              • 1500

                              • DEF:

                              • 300


                              Any monster destroyed by battle with a "Maliss" Link Monster that points to this card is banished. You can only use each of the following effects of "Maliss Chessy Cat" once per turn. During your Main Phase: You can banish 1 "Maliss" card from your hand, then you can draw 2 cards. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.


                               Rarity
                              3 cardMaliss Dormouse
                               Rarity
                              3 cardMaliss Dormouse
                              Maliss Dormouse
                              DARK 3
                              Maliss Dormouse
                              • ATK:

                              • 900

                              • DEF:

                              • 300


                              "Maliss" Link Monsters that point to this card cannot be destroyed by card effects. You can only use each of the following effects of "Maliss Dormouse" once per turn. During your Main Phase: You can activate this effect; banish 1 "Maliss" monster from your Deck, also for the rest of this turn, "Maliss" monsters you control gain 600 ATK. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.


                               Rarity
                              3 cardMaliss March Hare
                               Rarity
                              3 cardMaliss March Hare
                              Maliss March Hare
                              DARK 3
                              Maliss March Hare
                              • ATK:

                              • 600

                              • DEF:

                              • 300


                              Your opponent cannot target "Maliss" Link Monsters that point to this card with card effects. You can only use each of the following effects of "Maliss March Hare" once per turn. During the Main Phase, if this card is in your hand (Quick Effect): You can banish 1 other "Maliss" card from your hand or GY, and if you do, Special Summon this card. If this card is banished: You can pay 300 LP, then target 1 of your banished "Maliss" monsters; add it to your hand.


                               Rarity
                              3 cardMaliss White Rabbit
                               Rarity
                              3 cardMaliss White Rabbit
                              Maliss White Rabbit
                              DARK 3
                              Maliss White Rabbit
                              • ATK:

                              • 1200

                              • DEF:

                              • 300


                              You take no damage from battles involving "Maliss" Link Monsters that point to this card. You can only use each of the following effects of "Maliss White Rabbit" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Maliss" Trap from your Deck with a different name than the cards in your GY. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.


                              UR Rarity
                              2 cardMaxx "C"
                              UR Rarity
                              2 cardMaxx "C"
                              Maxx "C"
                              EARTH 2
                              Maxx "C"
                              • ATK:

                              • 500

                              • DEF:

                              • 200


                              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                               Rarity
                              1 cardWizard @Ignister
                               Rarity
                              1 cardWizard @Ignister
                              Wizard @Ignister
                              DARK 4
                              Wizard @Ignister
                              • ATK:

                              • 1800

                              • DEF:

                              • 800


                              If you control a Cyberse monster that was Special Summoned from the Extra Deck: You can target 1 DARK Cyberse monster in your GY; Special Summon both this card in your hand and that monster, in Defense Position, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. You can banish this card from your field or GY, then target 1 monster your opponent controls; change its battle position. You can only use each effect of "Wizard @Ignister" once per turn.


                              UR Rarity
                              3 cardAsh Blossom & Joyous Spring
                              UR Rarity
                              3 cardAsh Blossom & Joyous Spring
                              Ash Blossom & Joyous Spring
                              FIRE 3
                              Ash Blossom & Joyous Spring
                              • ATK:

                              • 0

                              • DEF:

                              • 1800


                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                               Rarity
                              3 cardBackup @Ignister
                               Rarity
                              3 cardBackup @Ignister
                              Backup @Ignister
                              DARK 3
                              Backup @Ignister
                              • ATK:

                              • 1200

                              • DEF:

                              • 800


                              If you control a Cyberse monster that was Special Summoned from the Extra Deck: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 DARK Cyberse monster from your Deck to your hand, except "Backup @Ignister", then discard 1 card. You can only use each effect of "Backup @Ignister" once per turn.


                              UR Rarity
                              2 cardCalled by the Grave
                              UR Rarity
                              2 cardCalled by the Grave
                              Called by the Grave
                              Spell Quick
                              Called by the Grave

                                Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                Tag(s):

                                UR Rarity
                                1 cardCrossout Designator
                                UR Rarity
                                1 cardCrossout Designator
                                Crossout Designator
                                Spell Quick
                                Crossout Designator

                                  Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                  Tag(s):

                                  UR Rarity
                                  1 cardCynet Mining
                                  UR Rarity
                                  1 cardCynet Mining
                                  Cynet Mining
                                  Spell Normal
                                  Cynet Mining

                                    Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                                    UR Rarity
                                    2 cardGold Sarcophagus
                                    UR Rarity
                                    2 cardGold Sarcophagus
                                    Gold Sarcophagus
                                    Spell Normal
                                    Gold Sarcophagus

                                      Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                                       Rarity
                                      1 cardMaliss in the Mirror
                                       Rarity
                                      1 cardMaliss in the Mirror
                                      Maliss in the Mirror
                                      Spell Quick
                                      Maliss in the Mirror

                                        Target 1 face-up monster your opponent controls; banish 1 "Maliss" monster from your hand or face-up field, and if you do, negate that monster's effects until the end of this turn. If this card is banished: You can target 1 "Maliss" card in your GY; banish it, and if you do, add 1 "Maliss" card of the same type (Monster, Spell, or Trap) from your Deck to your hand. You can only use each effect of "Maliss in the Mirror" once per turn.


                                         Rarity
                                        3 cardMaliss in Underground
                                         Rarity
                                        3 cardMaliss in Underground
                                        Maliss in Underground
                                        Spell Field
                                        Maliss in Underground

                                          When this card is activated: You can banish 1 "Maliss" card from your hand, Deck, or GY. While 3 or more of your "Maliss" Traps with different names are banished, "Maliss" Link Monsters you control gain 3000 ATK. While you control a "Maliss" Link Monster, your opponent's monsters can only target "Maliss" Link Monsters for attacks. You can only activate 1 "Maliss in Underground" per turn.


                                           Rarity
                                          2 cardDominus Impulse
                                           Rarity
                                          2 cardDominus Impulse
                                          Dominus Impulse
                                          Trap Normal
                                          Dominus Impulse

                                            If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                            UR Rarity
                                            3 cardInfinite Impermanence
                                            UR Rarity
                                            3 cardInfinite Impermanence
                                            Infinite Impermanence
                                            Trap Normal
                                            Infinite Impermanence

                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                               Rarity
                                              1 cardMaliss GWC-06
                                               Rarity
                                              1 cardMaliss GWC-06
                                              Maliss GWC-06
                                              Trap
                                              Maliss GWC-06

                                                You can activate this card the turn it was Set, by banishing 1 face-up "Maliss" monster you control. Special Summon 1 of your "Maliss" monsters that is banished or in your GY, then if you control a "Maliss" Link Monster, you can gain LP equal to the original ATK of that Special Summoned monster. You can only activate 1 "Maliss GWC-06" per turn.


                                                 Rarity
                                                1 cardMaliss MTP-07
                                                 Rarity
                                                1 cardMaliss MTP-07
                                                Maliss MTP-07
                                                Trap Normal
                                                Maliss MTP-07

                                                  You can activate this card the turn it was Set, by banishing 1 face-up "Maliss" monster you control. Add 1 "Maliss" monster from your Deck to your hand, then if you control a "Maliss" Link Monster, you can banish 1 card on the field. You can only activate 1 "Maliss MTP-07" per turn.


                                                  UR Rarity
                                                  1 cardAccesscode Talker
                                                  UR Rarity
                                                  1 cardAccesscode Talker
                                                  Accesscode Talker
                                                  DARK
                                                  Accesscode Talker
                                                  • ATK:

                                                  • 2300

                                                  • LINK-4

                                                  Link Arrow:

                                                  Top

                                                  Left

                                                  Right

                                                  Bottom


                                                  2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                  Tag(s):

                                                   Rarity
                                                  1 cardAllied Code Talker @Ignister
                                                   Rarity
                                                  1 cardAllied Code Talker @Ignister
                                                  Allied Code Talker @Ignister
                                                  DARK
                                                  Allied Code Talker @Ignister
                                                  • ATK:

                                                  • 2300

                                                  • LINK-5

                                                  Link Arrow:

                                                  Left

                                                  Right

                                                  Bottom-Left

                                                  Bottom

                                                  Bottom-Right


                                                  3+ Effect Monsters If this card is Link Summoned: You can Special Summon as many Cyberse monsters with 2300 ATK from your GY as possible to your zones this card points to, and if you do, this card gains 500 ATK for each, also you cannot Special Summon for the rest of this turn. When your opponent activates a card or effect (Quick Effect): You can Tribute 1 of your Link Monsters this card points to; negate the activation, and if you do, banish that card. You can only use this effect of "Allied Code Talker @Ignister" once per turn.


                                                  UR Rarity
                                                  1 cardApollousa, Bow of the Goddess
                                                  UR Rarity
                                                  1 cardApollousa, Bow of the Goddess
                                                  Apollousa, Bow of the Goddess
                                                  WIND
                                                  Apollousa, Bow of the Goddess
                                                  • ATK:

                                                  • -1

                                                  • LINK-4

                                                  Link Arrow:

                                                  Top

                                                  Bottom-Left

                                                  Bottom

                                                  Bottom-Right


                                                  2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                  R Rarity
                                                  1 cardCyberse Wicckid
                                                  R Rarity
                                                  1 cardCyberse Wicckid
                                                  Cyberse Wicckid
                                                  DARK
                                                  Cyberse Wicckid
                                                  • ATK:

                                                  • 800

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom

                                                  Bottom-Right


                                                  2 Cyberse monsters This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of "Cyberse Wicckid" once per turn.


                                                  UR Rarity
                                                  1 cardFirewall Dragon
                                                  UR Rarity
                                                  1 cardFirewall Dragon
                                                  Firewall Dragon
                                                  LIGHT
                                                  Firewall Dragon
                                                  • ATK:

                                                  • 2500

                                                  • LINK-4

                                                  Link Arrow:

                                                  Top

                                                  Left

                                                  Right

                                                  Bottom


                                                  2+ monsters Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.


                                                  SR Rarity
                                                  1 cardLinguriboh
                                                  SR Rarity
                                                  1 cardLinguriboh
                                                  Linguriboh
                                                  DARK
                                                  Linguriboh
                                                  • ATK:

                                                  • 300

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom-Left


                                                  1 Level 4 or lower Cyberse monster When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.


                                                  UR Rarity
                                                  1 cardLink Decoder
                                                  UR Rarity
                                                  1 cardLink Decoder
                                                  Link Decoder
                                                  DARK
                                                  Link Decoder
                                                  • ATK:

                                                  • 300

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom


                                                  1 Level 4 or lower Cyberse monster If this card is sent to the GY as material for a Cyberse Link Monster with 2300 or more original ATK: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Link Decoder" once per turn.


                                                  SR Rarity
                                                  1 cardLink Spider
                                                  SR Rarity
                                                  1 cardLink Spider
                                                  Link Spider
                                                  EARTH
                                                  Link Spider
                                                  • ATK:

                                                  • 1000

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom


                                                  1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                                                   Rarity
                                                  1 cardMaliss Hearts Crypter
                                                   Rarity
                                                  1 cardMaliss Hearts Crypter
                                                  Maliss Hearts Crypter
                                                  DARK
                                                  Maliss Hearts Crypter
                                                  • ATK:

                                                  • 2500

                                                  • LINK-3

                                                  Link Arrow:

                                                  Top

                                                  Bottom-Left

                                                  Bottom-Right


                                                  3 monsters, including a "Maliss" monster (Quick Effect): You can target 1 of your banished "Maliss" cards; shuffle it into the Deck, and if you do, banish 1 card on the field (while this card points to a monster, this effect and its activation cannot be negated). If this card is banished: You can pay 900 LP; Special Summon it and double its ATK. You can only use each effect of "Maliss Hearts Crypter" once per turn.


                                                   Rarity
                                                  1 cardMaliss Red Ransom
                                                   Rarity
                                                  1 cardMaliss Red Ransom
                                                  Maliss Red Ransom
                                                  DARK
                                                  Maliss Red Ransom
                                                  • ATK:

                                                  • 2300

                                                  • LINK-3

                                                  Link Arrow:

                                                  Left

                                                  Right

                                                  Bottom


                                                  2+ monsters, including a "Maliss" monster While this card points to a monster, the original ATK and DEF of all Effect Monsters your opponent controls are switched. You can only use each of the following effects of "Maliss Red Ransom" once per turn. If this card is Special Summoned: You can add 1 "Maliss" Spell from your Deck to your hand. If this card is banished: You can pay 900 LP; Special Summon it, then you can banish 1 Cyberse monster from your Deck.


                                                   Rarity
                                                  1 cardMaliss White Binder
                                                   Rarity
                                                  1 cardMaliss White Binder
                                                  Maliss White Binder
                                                  DARK
                                                  Maliss White Binder
                                                  • ATK:

                                                  • 2300

                                                  • LINK-3

                                                  Link Arrow:

                                                  Top

                                                  Left

                                                  Right


                                                  2+ monsters, including a "Maliss" monster If this card is Special Summoned: You can target up to 3 cards in any GY(s); banish them. During your Main Phase: You can Set 1 "Maliss" Trap from your Deck or GY. If this card is banished: You can pay 900 LP; Special Summon it, then you can draw 1 card. You can only use each effect of "Maliss White Binder" once per turn.


                                                  UR Rarity
                                                  1 cardS:P Little Knight
                                                  UR Rarity
                                                  1 cardS:P Little Knight
                                                  S:P Little Knight
                                                  DARK
                                                  S:P Little Knight
                                                  • ATK:

                                                  • 1600

                                                  • LINK-2

                                                  Link Arrow:

                                                  Left

                                                  Right


                                                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                  UR Rarity
                                                  1 cardSalamangreat Almiraj
                                                  UR Rarity
                                                  1 cardSalamangreat Almiraj
                                                  Salamangreat Almiraj
                                                  FIRE
                                                  Salamangreat Almiraj
                                                  • ATK:

                                                  • 0

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom-Right


                                                  1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                                  SR Rarity
                                                  1 cardSplash Mage
                                                  SR Rarity
                                                  1 cardSplash Mage
                                                  Splash Mage
                                                  WATER
                                                  Splash Mage
                                                  • ATK:

                                                  • 1100

                                                  • LINK-2

                                                  Link Arrow:

                                                  Top-Right

                                                  Bottom-Right


                                                  2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.


                                                  SR Rarity
                                                  1 cardTranscode Talker
                                                  SR Rarity
                                                  1 cardTranscode Talker
                                                  Transcode Talker
                                                  EARTH
                                                  Transcode Talker
                                                  • ATK:

                                                  • 2300

                                                  • LINK-3

                                                  Link Arrow:

                                                  Top

                                                  Right

                                                  Bottom


                                                  2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.


                                                  3/🥉 Hạng 3

                                                  yuiki (17042635)

                                                  Need 43 UR

                                                   Rarity
                                                  Crowley, the Gifted Magistus1 card
                                                   Rarity
                                                  Ext Ryzeal2 card
                                                   Rarity
                                                  Ice Ryzeal3 card
                                                  UR Rarity
                                                  Maxx "C"2 card
                                                  UR Rarity
                                                  Mulcharmy Fuwalos2 card
                                                  UR Rarity
                                                  Nibiru, the Primal Being3 card
                                                   Rarity
                                                  Node Ryzeal1 card
                                                   Rarity
                                                  Spoon, the Seal of Magistus3 card
                                                   Rarity
                                                  Star Ryzeal1 card
                                                   Rarity
                                                  Sword Ryzeal3 card
                                                   Rarity
                                                  Magistus Chorozo1 card
                                                  UR Rarity
                                                  Ash Blossom & Joyous Spring3 card
                                                  UR Rarity
                                                  Infernal Flame Banshee1 card
                                                  UR Rarity
                                                  Light Dragon @Ignister1 card
                                                   Rarity
                                                  Ryzeal Detonator2 card
                                                   Rarity
                                                  Ryzeal Duo Drive1 card
                                                  UR Rarity
                                                  Bonfire1 card
                                                  UR Rarity
                                                  Called by the Grave2 card
                                                   Rarity
                                                  Ryzeal Cross1 card
                                                   Rarity
                                                  Ryzeal Plugin1 card
                                                   Rarity
                                                  Seventh Tachyon3 card
                                                  UR Rarity
                                                  Triple Tactics Talent2 card
                                                  UR Rarity
                                                  Infinite Impermanence3 card

                                                  Main: 40 Extra: 15

                                                  SR Rarity
                                                  2 cardArtifact Lancea
                                                  SR Rarity
                                                  2 cardArtifact Lancea
                                                  Artifact Lancea
                                                  LIGHT 5
                                                  Artifact Lancea
                                                  • ATK:

                                                  • 1700

                                                  • DEF:

                                                  • 2300


                                                  You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                                                   Rarity
                                                  1 cardCrowley, the Gifted Magistus
                                                   Rarity
                                                  1 cardCrowley, the Gifted Magistus
                                                  Crowley, the Gifted Magistus
                                                  DARK 4
                                                  Crowley, the Gifted Magistus
                                                  • ATK:

                                                  • 1800

                                                  • DEF:

                                                  • 1000


                                                  If this face-up card is used as Fusion Material, its name can be treated as "Aleister the Invoker". You can only use each of the following effects of "Crowley, the Gifted Magistus" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Normal or Special Summoned (except during the Damage Step): You can Fusion Summon 1 "Magistus" or "Invoked" Fusion Monster from your Extra Deck, using monsters from your hand or field.


                                                   Rarity
                                                  2 cardExt Ryzeal
                                                   Rarity
                                                  2 cardExt Ryzeal
                                                  Ext Ryzeal
                                                  LIGHT 4
                                                  Ext Ryzeal
                                                  • ATK:

                                                  • 500

                                                  • DEF:

                                                  • 2000


                                                  You can Special Summon this card (from your hand) by sending 1 Xyz Monster from your Extra Deck to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ext Ryzeal" once per turn this way. If this card is Normal or Special Summoned and you control no other face-up monsters, except Level/Rank 4 monsters: You can add 1 FIRE Thunder monster from your Deck to your hand. You can only use this effect of "Ext Ryzeal" once per turn.


                                                   Rarity
                                                  3 cardIce Ryzeal
                                                   Rarity
                                                  3 cardIce Ryzeal
                                                  Ice Ryzeal
                                                  LIGHT 4
                                                  Ice Ryzeal
                                                  • ATK:

                                                  • 1700

                                                  • DEF:

                                                  • 1000


                                                  You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ice Ryzeal" once per turn this way. If this card is Normal Summoned: You can Special Summon 1 "Ryzeal" monster from your Deck, except "Ice Ryzeal". You can only use this effect of "Ice Ryzeal" once per turn.


                                                  UR Rarity
                                                  2 cardMaxx "C"
                                                  UR Rarity
                                                  2 cardMaxx "C"
                                                  Maxx "C"
                                                  EARTH 2
                                                  Maxx "C"
                                                  • ATK:

                                                  • 500

                                                  • DEF:

                                                  • 200


                                                  During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                  UR Rarity
                                                  2 cardMulcharmy Fuwalos
                                                  UR Rarity
                                                  2 cardMulcharmy Fuwalos
                                                  Mulcharmy Fuwalos
                                                  WIND 4
                                                  Mulcharmy Fuwalos
                                                  • ATK:

                                                  • 100

                                                  • DEF:

                                                  • 600


                                                  If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                  UR Rarity
                                                  3 cardNibiru, the Primal Being
                                                  UR Rarity
                                                  3 cardNibiru, the Primal Being
                                                  Nibiru, the Primal Being
                                                  LIGHT 11
                                                  Nibiru, the Primal Being
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 600


                                                  During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                   Rarity
                                                  1 cardNode Ryzeal
                                                   Rarity
                                                  1 cardNode Ryzeal
                                                  Node Ryzeal
                                                  FIRE 4
                                                  Node Ryzeal
                                                  • ATK:

                                                  • 1400

                                                  • DEF:

                                                  • 1600


                                                  If you have an Xyz Monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Node Ryzeal" once per turn this way. You can send 1 card from your hand or field to the GY, then target 1 "Ryzeal" monster in your GY, except "Node Ryzeal"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Node Ryzeal" once per turn.


                                                   Rarity
                                                  3 cardSpoon, the Seal of Magistus
                                                   Rarity
                                                  3 cardSpoon, the Seal of Magistus
                                                  Spoon, the Seal of Magistus
                                                  LIGHT 4
                                                  Spoon, the Seal of Magistus
                                                  • ATK:

                                                  • 1000

                                                  • DEF:

                                                  • 1000


                                                  You can discard this card, then activate 1 of these effects; ● Add 1 "Magistus" monster from your Deck to your hand, except "Spoon, the Seal of Magistus". ● Halve the ATK of 1 face-up monster your opponent controls until the end of this turn. You can banish this card from your GY, then target 1 face-up monster you control; equip it with 1 "Magistus" monster from your Extra Deck or GY. You can only use each effect of "Spoon, the Seal of Magistus" once per turn.


                                                   Rarity
                                                  1 cardStar Ryzeal
                                                   Rarity
                                                  1 cardStar Ryzeal
                                                  Star Ryzeal
                                                  LIGHT 4
                                                  Star Ryzeal
                                                  • ATK:

                                                  • 1800

                                                  • DEF:

                                                  • 0


                                                  You can Special Summon this card (from your hand) by detaching 1 material from a monster you control. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Star Ryzeal" once per turn this way. If this card is Special Summoned: You can Set 1 "Ryzeal" Spell/Trap from your Deck. You can only use this effect of "Star Ryzeal" once per turn.


                                                   Rarity
                                                  3 cardSword Ryzeal
                                                   Rarity
                                                  3 cardSword Ryzeal
                                                  Sword Ryzeal
                                                  FIRE 4
                                                  Sword Ryzeal
                                                  • ATK:

                                                  • 1500

                                                  • DEF:

                                                  • 200


                                                  If you have a "Ryzeal" monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Sword Ryzeal" once per turn this way. If this card is Normal or Special Summoned: You can add 1 LIGHT Pyro monster from your Deck to your hand. You can only use this effect of "Sword Ryzeal" once per turn.


                                                  UR Rarity
                                                  3 cardAsh Blossom & Joyous Spring
                                                  UR Rarity
                                                  3 cardAsh Blossom & Joyous Spring
                                                  Ash Blossom & Joyous Spring
                                                  FIRE 3
                                                  Ash Blossom & Joyous Spring
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 1800


                                                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                  R Rarity
                                                  1 cardZoroa, the Magistus of Flame
                                                  R Rarity
                                                  1 cardZoroa, the Magistus of Flame
                                                  Zoroa, the Magistus of Flame
                                                  FIRE 4
                                                  Zoroa, the Magistus of Flame
                                                  • ATK:

                                                  • 1500

                                                  • DEF:

                                                  • 1500


                                                  You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.


                                                  UR Rarity
                                                  1 cardBonfire
                                                  UR Rarity
                                                  1 cardBonfire
                                                  Bonfire
                                                  Spell Normal
                                                  Bonfire

                                                    Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.


                                                    UR Rarity
                                                    2 cardCalled by the Grave
                                                    UR Rarity
                                                    2 cardCalled by the Grave
                                                    Called by the Grave
                                                    Spell Quick
                                                    Called by the Grave

                                                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                      Tag(s):

                                                       Rarity
                                                      1 cardRyzeal Cross
                                                       Rarity
                                                      1 cardRyzeal Cross
                                                      Ryzeal Cross
                                                      Spell Field
                                                      Ryzeal Cross

                                                        You cannot Xyz Summon monsters with the same name as a card you control. You can target 2 "Ryzeal" cards in your GY, except "Ryzeal Cross"; place them on the bottom of the Deck in any order, then draw 1 card. You can only use this effect of "Ryzeal Cross" once per turn. Once per turn, when a monster effect activated by your opponent resolves, you can detach 1 material from a "Ryzeal" Xyz Monster you control, and if you do, negate that effect.


                                                         Rarity
                                                        1 cardRyzeal Plugin
                                                         Rarity
                                                        1 cardRyzeal Plugin
                                                        Ryzeal Plugin
                                                        Spell Quick
                                                        Ryzeal Plugin

                                                          Target 1 of your Xyz Monsters or "Ryzeal" monsters that is banished or in your GY; Special Summon it, then you can attach 1 "Ryzeal" card from your Deck to 1 Rank 4 Xyz Monster you control, also you cannot declare attacks for the rest of this turn, except with Rank 4 Xyz Monsters. You can only activate 1 "Ryzeal Plugin" per turn.


                                                           Rarity
                                                          3 cardSeventh Tachyon
                                                           Rarity
                                                          3 cardSeventh Tachyon
                                                          Seventh Tachyon
                                                          Spell Normal
                                                          Seventh Tachyon

                                                            Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


                                                            UR Rarity
                                                            2 cardTriple Tactics Talent
                                                            UR Rarity
                                                            2 cardTriple Tactics Talent
                                                            Triple Tactics Talent
                                                            Spell Normal
                                                            Triple Tactics Talent

                                                              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                              Tag(s):

                                                              UR Rarity
                                                              3 cardInfinite Impermanence
                                                              UR Rarity
                                                              3 cardInfinite Impermanence
                                                              Infinite Impermanence
                                                              Trap Normal
                                                              Infinite Impermanence

                                                                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                 Rarity
                                                                1 cardMagistus Chorozo
                                                                 Rarity
                                                                1 cardMagistus Chorozo
                                                                Magistus Chorozo
                                                                DARK 4
                                                                Magistus Chorozo
                                                                • ATK:

                                                                • 1000

                                                                • DEF:

                                                                • 2800


                                                                1 Fusion, Synchro, Xyz, or Link Monster + 1 Spellcaster monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the correct Fusion Material Monster Cards you control to the GY. Once per turn, when a monster declares an attack: You can target it; negate the attack, and if you do, this card gains ATK equal to that monster's ATK (until the end of this turn), then you can return that monster to the hand.


                                                                SR Rarity
                                                                1 cardArtemis, the Magistus Moon Maiden
                                                                SR Rarity
                                                                1 cardArtemis, the Magistus Moon Maiden
                                                                Artemis, the Magistus Moon Maiden
                                                                LIGHT
                                                                Artemis, the Magistus Moon Maiden
                                                                • ATK:

                                                                • 800

                                                                • LINK-1

                                                                Link Arrow:

                                                                Top


                                                                1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                                                SR Rarity
                                                                1 cardFull Armored Utopic Ray Lancer
                                                                SR Rarity
                                                                1 cardFull Armored Utopic Ray Lancer
                                                                Full Armored Utopic Ray Lancer
                                                                WATER
                                                                Full Armored Utopic Ray Lancer
                                                                • ATK:

                                                                • 2500

                                                                • DEF:

                                                                • 600


                                                                3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.


                                                                UR Rarity
                                                                1 cardInfernal Flame Banshee
                                                                UR Rarity
                                                                1 cardInfernal Flame Banshee
                                                                Infernal Flame Banshee
                                                                FIRE
                                                                Infernal Flame Banshee
                                                                • ATK:

                                                                • 1700

                                                                • DEF:

                                                                • 600


                                                                2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn.


                                                                UR Rarity
                                                                1 cardLight Dragon @Ignister
                                                                UR Rarity
                                                                1 cardLight Dragon @Ignister
                                                                Light Dragon @Ignister
                                                                LIGHT
                                                                Light Dragon @Ignister
                                                                • ATK:

                                                                • 2300

                                                                • DEF:

                                                                • 1500


                                                                2 Level 4 monsters If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. You can only use each of the following effects of "Light Dragon @Ignister" once per turn. ● You can detach 1 material from this card; destroy face-up monsters your opponent controls, up to the number of "@Ignister" monsters you control. ● When another Cyberse monster you control inflicts battle damage to your opponent: You can Special Summon 1 Link Monster from your GY.


                                                                SR Rarity
                                                                1 cardMereologic Aggregator
                                                                SR Rarity
                                                                1 cardMereologic Aggregator
                                                                Mereologic Aggregator
                                                                DARK
                                                                Mereologic Aggregator
                                                                • ATK:

                                                                • 2600

                                                                • DEF:

                                                                • 3000


                                                                2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                                                R Rarity
                                                                1 cardNinaruru, the Magistus Glass Goddess
                                                                R Rarity
                                                                1 cardNinaruru, the Magistus Glass Goddess
                                                                Ninaruru, the Magistus Glass Goddess
                                                                EARTH
                                                                Ninaruru, the Magistus Glass Goddess
                                                                • ATK:

                                                                • 1800

                                                                • DEF:

                                                                • 2400


                                                                2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.


                                                                R Rarity
                                                                1 cardNumber 104: Masquerade
                                                                R Rarity
                                                                1 cardNumber 104: Masquerade
                                                                Number 104: Masquerade
                                                                LIGHT
                                                                Number 104: Masquerade
                                                                • ATK:

                                                                • 2700

                                                                • DEF:

                                                                • 1200


                                                                3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                                                SR Rarity
                                                                1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                SR Rarity
                                                                1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                Number 41: Bagooska the Terribly Tired Tapir
                                                                EARTH
                                                                Number 41: Bagooska the Terribly Tired Tapir
                                                                • ATK:

                                                                • 2100

                                                                • DEF:

                                                                • 2000


                                                                2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                                SR Rarity
                                                                1 cardNumber 60: Dugares the Timeless
                                                                SR Rarity
                                                                1 cardNumber 60: Dugares the Timeless
                                                                Number 60: Dugares the Timeless
                                                                FIRE
                                                                Number 60: Dugares the Timeless
                                                                • ATK:

                                                                • 1200

                                                                • DEF:

                                                                • 1200


                                                                2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                                                R Rarity
                                                                1 cardNumber C102: Archfiend Seraph
                                                                R Rarity
                                                                1 cardNumber C102: Archfiend Seraph
                                                                Number C102: Archfiend Seraph
                                                                LIGHT
                                                                Number C102: Archfiend Seraph
                                                                • ATK:

                                                                • 2900

                                                                • DEF:

                                                                • 2400


                                                                4 Level 5 LIGHT monsters If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. If the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects.


                                                                 Rarity
                                                                2 cardRyzeal Detonator
                                                                 Rarity
                                                                2 cardRyzeal Detonator
                                                                Ryzeal Detonator
                                                                LIGHT
                                                                Ryzeal Detonator
                                                                • ATK:

                                                                • 3000

                                                                • DEF:

                                                                • 2500


                                                                2+ Level 4 "Ryzeal" monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it. You can only use each of the following effects of "Ryzeal Detonator" once per turn. If this card is Special Summoned: You can attach 1 monster from your GY to this card as material. If an Xyz Monster(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                                 Rarity
                                                                1 cardRyzeal Duo Drive
                                                                 Rarity
                                                                1 cardRyzeal Duo Drive
                                                                Ryzeal Duo Drive
                                                                FIRE
                                                                Ryzeal Duo Drive
                                                                • ATK:

                                                                • 2500

                                                                • DEF:

                                                                • 2000


                                                                2+ Level 4 monsters For each material this card has, monsters you control gain 100 ATK and monsters your opponent controls lose 100 ATK. You can only use each of the following effects of "Ryzeal Duo Drive" once per turn. If this card is Special Summoned: You can attach 1 "Ryzeal" monster from your GY to this card as material. During your Main Phase: You can detach 2 materials from a monster(s) you control, and if you do, add 2 "Ryzeal" cards with different names from your Deck to your hand.


                                                                SR Rarity
                                                                1 cardStarliege Photon Blast Dragon
                                                                SR Rarity
                                                                1 cardStarliege Photon Blast Dragon
                                                                Starliege Photon Blast Dragon
                                                                LIGHT
                                                                Starliege Photon Blast Dragon
                                                                • ATK:

                                                                • 1800

                                                                • DEF:

                                                                • 2500


                                                                2 Level 4 monsters If this card is Xyz Summoned: You can Special Summon 1 "Photon" monster from your hand. While this Xyz Summoned monster is on the field, your opponent cannot target monsters you control with 2000 or more ATK with card effects, also they cannot be destroyed by your opponent's card effects. Once per opponent's turn (Quick Effect): You can detach 1 material from this card, then target 1 of your "Galaxy-Eyes Photon Dragon" that is banished or in your GY; Special Summon it.


                                                                4/Hạng 4

                                                                Tdz (63720154)

                                                                Need 34 UR

                                                                UR Rarity
                                                                Mathmech Circular3 card
                                                                UR Rarity
                                                                Maxx "C"2 card
                                                                UR Rarity
                                                                Mulcharmy Fuwalos2 card
                                                                 Rarity
                                                                Wizard @Ignister1 card
                                                                UR Rarity
                                                                Cyberse Desavewurm1 card
                                                                UR Rarity
                                                                Accesscode Talker1 card
                                                                 Rarity
                                                                Allied Code Talker @Ignister1 card
                                                                UR Rarity
                                                                Decode Talker Heatsoul1 card
                                                                UR Rarity
                                                                Link Decoder1 card
                                                                UR Rarity
                                                                Enigmaster Packbit1 card
                                                                 Rarity
                                                                Firewall Saber Dragon1 card
                                                                UR Rarity
                                                                Ash Blossom & Joyous Spring3 card
                                                                 Rarity
                                                                Backup @Ignister3 card
                                                                UR Rarity
                                                                Effect Veiler2 card
                                                                UR Rarity
                                                                Primathmech Alembertian1 card
                                                                 Rarity
                                                                A.I. Connect1 card
                                                                UR Rarity
                                                                Called by the Grave2 card
                                                                UR Rarity
                                                                Crossout Designator1 card
                                                                UR Rarity
                                                                Cynet Mining3 card
                                                                UR Rarity
                                                                Infinite Impermanence3 card

                                                                Main: 42 Extra: 15

                                                                SR Rarity
                                                                3 cardArtifact Lancea
                                                                SR Rarity
                                                                3 cardArtifact Lancea
                                                                Artifact Lancea
                                                                LIGHT 5
                                                                Artifact Lancea
                                                                • ATK:

                                                                • 1700

                                                                • DEF:

                                                                • 2300


                                                                You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                                                                SR Rarity
                                                                1 cardDroll & Lock Bird
                                                                SR Rarity
                                                                1 cardDroll & Lock Bird
                                                                Droll & Lock Bird
                                                                WIND 1
                                                                Droll & Lock Bird
                                                                • ATK:

                                                                • 0

                                                                • DEF:

                                                                • 0


                                                                If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                R Rarity
                                                                3 cardFirewall Defenser
                                                                R Rarity
                                                                3 cardFirewall Defenser
                                                                Firewall Defenser
                                                                DARK 4
                                                                Firewall Defenser
                                                                • ATK:

                                                                • 1200

                                                                • DEF:

                                                                • 1500


                                                                If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon 1 "Firewall" monster from your Deck, except "Firewall Defenser". You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. If a "Firewall" monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Firewall Defenser" once per turn.


                                                                R Rarity
                                                                1 cardFirewall Guardian
                                                                R Rarity
                                                                1 cardFirewall Guardian
                                                                Firewall Guardian
                                                                DARK 4
                                                                Firewall Guardian
                                                                • ATK:

                                                                • 100

                                                                • DEF:

                                                                • 2000


                                                                If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of "Firewall Guardian" once per turn.


                                                                R Rarity
                                                                1 cardMathmech Addition
                                                                R Rarity
                                                                1 cardMathmech Addition
                                                                Mathmech Addition
                                                                FIRE 4
                                                                Mathmech Addition
                                                                • ATK:

                                                                • 1000

                                                                • DEF:

                                                                • 1000


                                                                You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn.


                                                                UR Rarity
                                                                3 cardMathmech Circular
                                                                UR Rarity
                                                                3 cardMathmech Circular
                                                                Mathmech Circular
                                                                LIGHT 4
                                                                Mathmech Circular
                                                                • ATK:

                                                                • 1500

                                                                • DEF:

                                                                • 1500


                                                                You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn.


                                                                N Rarity
                                                                1 cardMathmech Multiplication
                                                                N Rarity
                                                                1 cardMathmech Multiplication
                                                                Mathmech Multiplication
                                                                EARTH 4
                                                                Mathmech Multiplication
                                                                • ATK:

                                                                • 500

                                                                • DEF:

                                                                • 2000


                                                                You can target 1 Level 4 Cyberse monster you control; its Level becomes 8 until the end of this turn. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; its ATK becomes doubled until the end of this turn. You can only use each effect of "Mathmech Multiplication" once per turn.


                                                                R Rarity
                                                                1 cardMathmech Subtraction
                                                                R Rarity
                                                                1 cardMathmech Subtraction
                                                                Mathmech Subtraction
                                                                FIRE 4
                                                                Mathmech Subtraction
                                                                • ATK:

                                                                • 1000

                                                                • DEF:

                                                                • 1000


                                                                You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster loses 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Subtraction" once per turn.


                                                                UR Rarity
                                                                2 cardMaxx "C"
                                                                UR Rarity
                                                                2 cardMaxx "C"
                                                                Maxx "C"
                                                                EARTH 2
                                                                Maxx "C"
                                                                • ATK:

                                                                • 500

                                                                • DEF:

                                                                • 200


                                                                During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                UR Rarity
                                                                2 cardMulcharmy Fuwalos
                                                                UR Rarity
                                                                2 cardMulcharmy Fuwalos
                                                                Mulcharmy Fuwalos
                                                                WIND 4
                                                                Mulcharmy Fuwalos
                                                                • ATK:

                                                                • 100

                                                                • DEF:

                                                                • 600


                                                                If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                 Rarity
                                                                1 cardWizard @Ignister
                                                                 Rarity
                                                                1 cardWizard @Ignister
                                                                Wizard @Ignister
                                                                DARK 4
                                                                Wizard @Ignister
                                                                • ATK:

                                                                • 1800

                                                                • DEF:

                                                                • 800


                                                                If you control a Cyberse monster that was Special Summoned from the Extra Deck: You can target 1 DARK Cyberse monster in your GY; Special Summon both this card in your hand and that monster, in Defense Position, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. You can banish this card from your field or GY, then target 1 monster your opponent controls; change its battle position. You can only use each effect of "Wizard @Ignister" once per turn.


                                                                UR Rarity
                                                                3 cardAsh Blossom & Joyous Spring
                                                                UR Rarity
                                                                3 cardAsh Blossom & Joyous Spring
                                                                Ash Blossom & Joyous Spring
                                                                FIRE 3
                                                                Ash Blossom & Joyous Spring
                                                                • ATK:

                                                                • 0

                                                                • DEF:

                                                                • 1800


                                                                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                 Rarity
                                                                3 cardBackup @Ignister
                                                                 Rarity
                                                                3 cardBackup @Ignister
                                                                Backup @Ignister
                                                                DARK 3
                                                                Backup @Ignister
                                                                • ATK:

                                                                • 1200

                                                                • DEF:

                                                                • 800


                                                                If you control a Cyberse monster that was Special Summoned from the Extra Deck: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 DARK Cyberse monster from your Deck to your hand, except "Backup @Ignister", then discard 1 card. You can only use each effect of "Backup @Ignister" once per turn.


                                                                UR Rarity
                                                                2 cardEffect Veiler
                                                                UR Rarity
                                                                2 cardEffect Veiler
                                                                Effect Veiler
                                                                LIGHT 1
                                                                Effect Veiler
                                                                • ATK:

                                                                • 0

                                                                • DEF:

                                                                • 0


                                                                During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                                R Rarity
                                                                1 cardMathmech Diameter
                                                                R Rarity
                                                                1 cardMathmech Diameter
                                                                Mathmech Diameter
                                                                LIGHT 4
                                                                Mathmech Diameter
                                                                • ATK:

                                                                • 1000

                                                                • DEF:

                                                                • 1500


                                                                When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A "Mathmech" monster that was Synchro or Xyz Summoned using this card on the field as material gains the following effect. ● Once per turn, during the turn this card was Special Summoned, when your opponent activates a card or effect (Quick Effect): You can negate that effect. You can only use each effect of "Mathmech Diameter" once per turn.


                                                                SR Rarity
                                                                1 cardMathmech Sigma
                                                                SR Rarity
                                                                1 cardMathmech Sigma
                                                                Mathmech Sigma
                                                                LIGHT 4
                                                                Mathmech Sigma
                                                                • ATK:

                                                                • 1000

                                                                • DEF:

                                                                • 1500


                                                                If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of "Mathmech Sigma" once per turn. If this card you control is used as Synchro Material for a "Mathmech" monster, you can treat it as a non-Tuner.


                                                                 Rarity
                                                                1 cardA.I. Connect
                                                                 Rarity
                                                                1 cardA.I. Connect
                                                                A.I. Connect
                                                                Spell Normal
                                                                A.I. Connect

                                                                  Reveal 1 Cyberse monster in your hand; apply this effect based on its Attribute, also you cannot Special Summon for the rest of this turn after this card resolves, except Cyberse monsters. ● DARK: Special Summon the revealed monster, and if you do, add 1 Level 4 or lower non-DARK Cyberse monster from your Deck to your hand. ● Other: Shuffle the revealed monster into the Deck, and if you do, add 1 "@Ignister" monster with a different Attribute from your Deck to your hand. You can only activate 1 "A.I. Connect" per turn.


                                                                  UR Rarity
                                                                  2 cardCalled by the Grave
                                                                  UR Rarity
                                                                  2 cardCalled by the Grave
                                                                  Called by the Grave
                                                                  Spell Quick
                                                                  Called by the Grave

                                                                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                    Tag(s):

                                                                    UR Rarity
                                                                    1 cardCrossout Designator
                                                                    UR Rarity
                                                                    1 cardCrossout Designator
                                                                    Crossout Designator
                                                                    Spell Quick
                                                                    Crossout Designator

                                                                      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                      Tag(s):

                                                                      UR Rarity
                                                                      3 cardCynet Mining
                                                                      UR Rarity
                                                                      3 cardCynet Mining
                                                                      Cynet Mining
                                                                      Spell Normal
                                                                      Cynet Mining

                                                                        Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                                                                        N Rarity
                                                                        1 cardMathmech Equation
                                                                        N Rarity
                                                                        1 cardMathmech Equation
                                                                        Mathmech Equation
                                                                        Spell Normal
                                                                        Mathmech Equation

                                                                          Target 1 "Mathmech" monster in your GY; Special Summon it, and if you do, it gains 1000 ATK until the end of this turn. You can only activate 1 "Mathmech Equation" per turn.


                                                                          SR Rarity
                                                                          1 cardSmall World
                                                                          SR Rarity
                                                                          1 cardSmall World
                                                                          Small World
                                                                          Spell Normal
                                                                          Small World

                                                                            Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                                                                            UR Rarity
                                                                            3 cardInfinite Impermanence
                                                                            UR Rarity
                                                                            3 cardInfinite Impermanence
                                                                            Infinite Impermanence
                                                                            Trap Normal
                                                                            Infinite Impermanence

                                                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                              N Rarity
                                                                              1 cardMathmech Superfactorial
                                                                              N Rarity
                                                                              1 cardMathmech Superfactorial
                                                                              Mathmech Superfactorial
                                                                              Trap Normal
                                                                              Mathmech Superfactorial

                                                                                Target up to 3 "Mathmech" monsters in your GY with different names, then activate 1 of these effects; ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Synchro Summon 1 "Mathmech" Synchro Monster using only those monsters, and shuffle the materials into the Deck instead of sending them to the GY. ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Xyz Summon 1 "Mathmech" Xyz Monster using only those monsters. You can only activate 1 "Mathmech Superfactorial" per turn.


                                                                                UR Rarity
                                                                                1 cardCyberse Desavewurm
                                                                                UR Rarity
                                                                                1 cardCyberse Desavewurm
                                                                                Cyberse Desavewurm
                                                                                DARK 6
                                                                                Cyberse Desavewurm
                                                                                • ATK:

                                                                                • 2300

                                                                                • DEF:

                                                                                • 1500


                                                                                1 Cyberse Ritual, Fusion, Synchro, Xyz, or Link Monster + 1 Cyberse monster During your Main Phase: You can Special Summon 1 Cyberse monster from your hand, then you can make this card's Level become the same as that monster. When your opponent activates a Spell/Trap Card or effect, while you control a Link-4 or higher Cyberse monster (Quick Effect): You can banish this card from your field or GY; negate that activation. You can only use each effect of "Cyberse Desavewurm" once per turn.


                                                                                UR Rarity
                                                                                1 cardAccesscode Talker
                                                                                UR Rarity
                                                                                1 cardAccesscode Talker
                                                                                Accesscode Talker
                                                                                DARK
                                                                                Accesscode Talker
                                                                                • ATK:

                                                                                • 2300

                                                                                • LINK-4

                                                                                Link Arrow:

                                                                                Top

                                                                                Left

                                                                                Right

                                                                                Bottom


                                                                                2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                                Tag(s):

                                                                                 Rarity
                                                                                1 cardAllied Code Talker @Ignister
                                                                                 Rarity
                                                                                1 cardAllied Code Talker @Ignister
                                                                                Allied Code Talker @Ignister
                                                                                DARK
                                                                                Allied Code Talker @Ignister
                                                                                • ATK:

                                                                                • 2300

                                                                                • LINK-5

                                                                                Link Arrow:

                                                                                Left

                                                                                Right

                                                                                Bottom-Left

                                                                                Bottom

                                                                                Bottom-Right


                                                                                3+ Effect Monsters If this card is Link Summoned: You can Special Summon as many Cyberse monsters with 2300 ATK from your GY as possible to your zones this card points to, and if you do, this card gains 500 ATK for each, also you cannot Special Summon for the rest of this turn. When your opponent activates a card or effect (Quick Effect): You can Tribute 1 of your Link Monsters this card points to; negate the activation, and if you do, banish that card. You can only use this effect of "Allied Code Talker @Ignister" once per turn.


                                                                                R Rarity
                                                                                1 cardCyberse Wicckid
                                                                                R Rarity
                                                                                1 cardCyberse Wicckid
                                                                                Cyberse Wicckid
                                                                                DARK
                                                                                Cyberse Wicckid
                                                                                • ATK:

                                                                                • 800

                                                                                • LINK-2

                                                                                Link Arrow:

                                                                                Bottom

                                                                                Bottom-Right


                                                                                2 Cyberse monsters This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of "Cyberse Wicckid" once per turn.


                                                                                UR Rarity
                                                                                1 cardDecode Talker Heatsoul
                                                                                UR Rarity
                                                                                1 cardDecode Talker Heatsoul
                                                                                Decode Talker Heatsoul
                                                                                FIRE
                                                                                Decode Talker Heatsoul
                                                                                • ATK:

                                                                                • 2300

                                                                                • LINK-3

                                                                                Link Arrow:

                                                                                Top

                                                                                Bottom-Left

                                                                                Bottom-Right


                                                                                2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul". You can only use this effect of "Decode Talker Heatsoul" once per turn.


                                                                                SR Rarity
                                                                                1 cardFirewall Dragon Darkfluid - Neo Tempest Terahertz
                                                                                SR Rarity
                                                                                1 cardFirewall Dragon Darkfluid - Neo Tempest Terahertz
                                                                                Firewall Dragon Darkfluid - Neo Tempest Terahertz
                                                                                DARK
                                                                                Firewall Dragon Darkfluid - Neo Tempest Terahertz
                                                                                • ATK:

                                                                                • 3000

                                                                                • LINK-5

                                                                                Link Arrow:

                                                                                Top

                                                                                Left

                                                                                Right

                                                                                Bottom-Left

                                                                                Bottom-Right


                                                                                3+ Cyberse monsters Negate any monster effects activated by your opponent during the Battle Phase. (Quick Effect): You can send 1 Cyberse monster from your Deck or Extra Deck to the GY, and if you do, this card gains the Attribute of that monster sent to the GY, also it gains 2500 ATK. You can only use this effect of "Firewall Dragon Darkfluid - Neo Tempest Terahertz" once per turn. This card can attack monsters a number of times each Battle Phase, up to the number of different Attributes it has.


                                                                                SR Rarity
                                                                                1 cardG Golem Crystal Heart
                                                                                SR Rarity
                                                                                1 cardG Golem Crystal Heart
                                                                                G Golem Crystal Heart
                                                                                WATER
                                                                                G Golem Crystal Heart
                                                                                • ATK:

                                                                                • 0

                                                                                • LINK-2

                                                                                Link Arrow:

                                                                                Left

                                                                                Bottom


                                                                                2 Cyberse monsters You can target 1 EARTH Link Monster in your GY; Special Summon it to your zone this card points to, and if you do, place 1 GG Counter on this card. You can only use this effect of "G Golem Crystal Heart" once per turn. EARTH monsters co-linked to this card gain 600 ATK for each GG Counter on this card, can make a second attack during each Battle Phase, also if they attack a Defense Position monster, inflict piercing battle damage to your opponent.


                                                                                SR Rarity
                                                                                1 cardLinguriboh
                                                                                SR Rarity
                                                                                1 cardLinguriboh
                                                                                Linguriboh
                                                                                DARK
                                                                                Linguriboh
                                                                                • ATK:

                                                                                • 300

                                                                                • LINK-1

                                                                                Link Arrow:

                                                                                Bottom-Left


                                                                                1 Level 4 or lower Cyberse monster When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.


                                                                                UR Rarity
                                                                                1 cardLink Decoder
                                                                                UR Rarity
                                                                                1 cardLink Decoder
                                                                                Link Decoder
                                                                                DARK
                                                                                Link Decoder
                                                                                • ATK:

                                                                                • 300

                                                                                • LINK-1

                                                                                Link Arrow:

                                                                                Bottom


                                                                                1 Level 4 or lower Cyberse monster If this card is sent to the GY as material for a Cyberse Link Monster with 2300 or more original ATK: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Link Decoder" once per turn.


                                                                                SR Rarity
                                                                                1 cardSplash Mage
                                                                                SR Rarity
                                                                                1 cardSplash Mage
                                                                                Splash Mage
                                                                                WATER
                                                                                Splash Mage
                                                                                • ATK:

                                                                                • 1100

                                                                                • LINK-2

                                                                                Link Arrow:

                                                                                Top-Right

                                                                                Bottom-Right


                                                                                2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.


                                                                                SR Rarity
                                                                                1 cardTranscode Talker
                                                                                SR Rarity
                                                                                1 cardTranscode Talker
                                                                                Transcode Talker
                                                                                EARTH
                                                                                Transcode Talker
                                                                                • ATK:

                                                                                • 2300

                                                                                • LINK-3

                                                                                Link Arrow:

                                                                                Top

                                                                                Right

                                                                                Bottom


                                                                                2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.


                                                                                UR Rarity
                                                                                1 cardEnigmaster Packbit
                                                                                UR Rarity
                                                                                1 cardEnigmaster Packbit
                                                                                Enigmaster Packbit
                                                                                WATER 8
                                                                                Enigmaster Packbit
                                                                                • ATK:

                                                                                • 2900

                                                                                • DEF:

                                                                                • 2500


                                                                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY, or 1 face-up monster your opponent controls; discard 1 card, and if you do, place that monster in its owner's Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if this card is a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of "Enigmaster Packbit" once per turn.


                                                                                 Rarity
                                                                                1 cardFirewall Saber Dragon
                                                                                 Rarity
                                                                                1 cardFirewall Saber Dragon
                                                                                Firewall Saber Dragon
                                                                                DARK 7
                                                                                Firewall Saber Dragon
                                                                                • ATK:

                                                                                • 2300

                                                                                • DEF:

                                                                                • 2000


                                                                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Cyberse monster in your GY or banishment; add it to your hand. You can target 1 other Cyberse monster you control with a Level; this card's Level becomes that monster's. If this card is sent to the GY as Link Material: You can add 1 "A.I." Spell from your Deck to your hand. You can only use each effect of "Firewall Saber Dragon" once per turn.


                                                                                UR Rarity
                                                                                1 cardPrimathmech Alembertian
                                                                                UR Rarity
                                                                                1 cardPrimathmech Alembertian
                                                                                Primathmech Alembertian
                                                                                EARTH
                                                                                Primathmech Alembertian
                                                                                • ATK:

                                                                                • 2000

                                                                                • DEF:

                                                                                • 0


                                                                                2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 "Mathmech" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn.


                                                                                SR Rarity
                                                                                1 cardPrimathmech Laplacian
                                                                                SR Rarity
                                                                                1 cardPrimathmech Laplacian
                                                                                Primathmech Laplacian
                                                                                EARTH
                                                                                Primathmech Laplacian
                                                                                • ATK:

                                                                                • 2000

                                                                                • DEF:

                                                                                • 0


                                                                                3 Level 4 monsters If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen); ● Send 1 random card from your opponent's hand to the GY. ● Send 1 monster your opponent controls to the GY. ● Send 1 Spell/Trap your opponent controls to the GY. You can only use this effect of "Primathmech Laplacian" once per turn.


                                                                                5/Hạng 5

                                                                                Pepsy (16350247)

                                                                                Need 40 UR

                                                                                 Rarity
                                                                                Ext Ryzeal2 card
                                                                                 Rarity
                                                                                Ice Ryzeal3 card
                                                                                UR Rarity
                                                                                Maxx "C"2 card
                                                                                UR Rarity
                                                                                Mulcharmy Fuwalos3 card
                                                                                 Rarity
                                                                                Node Ryzeal1 card
                                                                                 Rarity
                                                                                Star Ryzeal1 card
                                                                                 Rarity
                                                                                Sword Ryzeal3 card
                                                                                UR Rarity
                                                                                Ash Blossom & Joyous Spring3 card
                                                                                UR Rarity
                                                                                Effect Veiler1 card
                                                                                UR Rarity
                                                                                Evilswarm Exciton Knight1 card
                                                                                UR Rarity
                                                                                Infernal Flame Banshee1 card
                                                                                 Rarity
                                                                                Ryzeal Detonator2 card
                                                                                 Rarity
                                                                                Ryzeal Duo Drive2 card
                                                                                UR Rarity
                                                                                Bonfire1 card
                                                                                UR Rarity
                                                                                Called by the Grave2 card
                                                                                UR Rarity
                                                                                Crossout Designator1 card
                                                                                 Rarity
                                                                                Ryzeal Cross1 card
                                                                                 Rarity
                                                                                Ryzeal Plugin1 card
                                                                                UR Rarity
                                                                                Seventh Ascension1 card
                                                                                 Rarity
                                                                                Seventh Tachyon3 card
                                                                                UR Rarity
                                                                                Triple Tactics Talent1 card
                                                                                UR Rarity
                                                                                Infinite Impermanence3 card
                                                                                 Rarity
                                                                                Ryzeal Plasma Hole1 card

                                                                                Main: 40 Extra: 15

                                                                                SR Rarity
                                                                                3 cardArtifact Lancea
                                                                                SR Rarity
                                                                                3 cardArtifact Lancea
                                                                                Artifact Lancea
                                                                                LIGHT 5
                                                                                Artifact Lancea
                                                                                • ATK:

                                                                                • 1700

                                                                                • DEF:

                                                                                • 2300


                                                                                You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                                                                                SR Rarity
                                                                                3 cardDroll & Lock Bird
                                                                                SR Rarity
                                                                                3 cardDroll & Lock Bird
                                                                                Droll & Lock Bird
                                                                                WIND 1
                                                                                Droll & Lock Bird
                                                                                • ATK:

                                                                                • 0

                                                                                • DEF:

                                                                                • 0


                                                                                If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                 Rarity
                                                                                2 cardExt Ryzeal
                                                                                 Rarity
                                                                                2 cardExt Ryzeal
                                                                                Ext Ryzeal
                                                                                LIGHT 4
                                                                                Ext Ryzeal
                                                                                • ATK:

                                                                                • 500

                                                                                • DEF:

                                                                                • 2000


                                                                                You can Special Summon this card (from your hand) by sending 1 Xyz Monster from your Extra Deck to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ext Ryzeal" once per turn this way. If this card is Normal or Special Summoned and you control no other face-up monsters, except Level/Rank 4 monsters: You can add 1 FIRE Thunder monster from your Deck to your hand. You can only use this effect of "Ext Ryzeal" once per turn.


                                                                                 Rarity
                                                                                3 cardIce Ryzeal
                                                                                 Rarity
                                                                                3 cardIce Ryzeal
                                                                                Ice Ryzeal
                                                                                LIGHT 4
                                                                                Ice Ryzeal
                                                                                • ATK:

                                                                                • 1700

                                                                                • DEF:

                                                                                • 1000


                                                                                You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ice Ryzeal" once per turn this way. If this card is Normal Summoned: You can Special Summon 1 "Ryzeal" monster from your Deck, except "Ice Ryzeal". You can only use this effect of "Ice Ryzeal" once per turn.


                                                                                UR Rarity
                                                                                2 cardMaxx "C"
                                                                                UR Rarity
                                                                                2 cardMaxx "C"
                                                                                Maxx "C"
                                                                                EARTH 2
                                                                                Maxx "C"
                                                                                • ATK:

                                                                                • 500

                                                                                • DEF:

                                                                                • 200


                                                                                During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                UR Rarity
                                                                                3 cardMulcharmy Fuwalos
                                                                                UR Rarity
                                                                                3 cardMulcharmy Fuwalos
                                                                                Mulcharmy Fuwalos
                                                                                WIND 4
                                                                                Mulcharmy Fuwalos
                                                                                • ATK:

                                                                                • 100

                                                                                • DEF:

                                                                                • 600


                                                                                If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                                 Rarity
                                                                                1 cardNode Ryzeal
                                                                                 Rarity
                                                                                1 cardNode Ryzeal
                                                                                Node Ryzeal
                                                                                FIRE 4
                                                                                Node Ryzeal
                                                                                • ATK:

                                                                                • 1400

                                                                                • DEF:

                                                                                • 1600


                                                                                If you have an Xyz Monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Node Ryzeal" once per turn this way. You can send 1 card from your hand or field to the GY, then target 1 "Ryzeal" monster in your GY, except "Node Ryzeal"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Node Ryzeal" once per turn.


                                                                                 Rarity
                                                                                1 cardStar Ryzeal
                                                                                 Rarity
                                                                                1 cardStar Ryzeal
                                                                                Star Ryzeal
                                                                                LIGHT 4
                                                                                Star Ryzeal
                                                                                • ATK:

                                                                                • 1800

                                                                                • DEF:

                                                                                • 0


                                                                                You can Special Summon this card (from your hand) by detaching 1 material from a monster you control. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Star Ryzeal" once per turn this way. If this card is Special Summoned: You can Set 1 "Ryzeal" Spell/Trap from your Deck. You can only use this effect of "Star Ryzeal" once per turn.


                                                                                 Rarity
                                                                                3 cardSword Ryzeal
                                                                                 Rarity
                                                                                3 cardSword Ryzeal
                                                                                Sword Ryzeal
                                                                                FIRE 4
                                                                                Sword Ryzeal
                                                                                • ATK:

                                                                                • 1500

                                                                                • DEF:

                                                                                • 200


                                                                                If you have a "Ryzeal" monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Sword Ryzeal" once per turn this way. If this card is Normal or Special Summoned: You can add 1 LIGHT Pyro monster from your Deck to your hand. You can only use this effect of "Sword Ryzeal" once per turn.


                                                                                UR Rarity
                                                                                3 cardAsh Blossom & Joyous Spring
                                                                                UR Rarity
                                                                                3 cardAsh Blossom & Joyous Spring
                                                                                Ash Blossom & Joyous Spring
                                                                                FIRE 3
                                                                                Ash Blossom & Joyous Spring
                                                                                • ATK:

                                                                                • 0

                                                                                • DEF:

                                                                                • 1800


                                                                                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                UR Rarity
                                                                                1 cardEffect Veiler
                                                                                UR Rarity
                                                                                1 cardEffect Veiler
                                                                                Effect Veiler
                                                                                LIGHT 1
                                                                                Effect Veiler
                                                                                • ATK:

                                                                                • 0

                                                                                • DEF:

                                                                                • 0


                                                                                During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                                                UR Rarity
                                                                                1 cardBonfire
                                                                                UR Rarity
                                                                                1 cardBonfire
                                                                                Bonfire
                                                                                Spell Normal
                                                                                Bonfire

                                                                                  Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.


                                                                                  UR Rarity
                                                                                  2 cardCalled by the Grave
                                                                                  UR Rarity
                                                                                  2 cardCalled by the Grave
                                                                                  Called by the Grave
                                                                                  Spell Quick
                                                                                  Called by the Grave

                                                                                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                    Tag(s):

                                                                                    UR Rarity
                                                                                    1 cardCrossout Designator
                                                                                    UR Rarity
                                                                                    1 cardCrossout Designator
                                                                                    Crossout Designator
                                                                                    Spell Quick
                                                                                    Crossout Designator

                                                                                      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                      Tag(s):

                                                                                       Rarity
                                                                                      1 cardRyzeal Cross
                                                                                       Rarity
                                                                                      1 cardRyzeal Cross
                                                                                      Ryzeal Cross
                                                                                      Spell Field
                                                                                      Ryzeal Cross

                                                                                        You cannot Xyz Summon monsters with the same name as a card you control. You can target 2 "Ryzeal" cards in your GY, except "Ryzeal Cross"; place them on the bottom of the Deck in any order, then draw 1 card. You can only use this effect of "Ryzeal Cross" once per turn. Once per turn, when a monster effect activated by your opponent resolves, you can detach 1 material from a "Ryzeal" Xyz Monster you control, and if you do, negate that effect.


                                                                                         Rarity
                                                                                        1 cardRyzeal Plugin
                                                                                         Rarity
                                                                                        1 cardRyzeal Plugin
                                                                                        Ryzeal Plugin
                                                                                        Spell Quick
                                                                                        Ryzeal Plugin

                                                                                          Target 1 of your Xyz Monsters or "Ryzeal" monsters that is banished or in your GY; Special Summon it, then you can attach 1 "Ryzeal" card from your Deck to 1 Rank 4 Xyz Monster you control, also you cannot declare attacks for the rest of this turn, except with Rank 4 Xyz Monsters. You can only activate 1 "Ryzeal Plugin" per turn.


                                                                                          UR Rarity
                                                                                          1 cardSeventh Ascension
                                                                                          UR Rarity
                                                                                          1 cardSeventh Ascension
                                                                                          Seventh Ascension
                                                                                          Spell Normal
                                                                                          Seventh Ascension

                                                                                            Take 1 card from your Deck (either a "Barian's" Spell/Trap, a "Rank-Up-Magic" Quick-Play Spell, or a "Seventh" Spell/Trap except "Seventh Ascension"), and either add it to your hand or place it on top of your Deck. If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 "Rank-Up-Magic" Spell from your hand to the GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Seventh Ascension" once per turn.


                                                                                             Rarity
                                                                                            3 cardSeventh Tachyon
                                                                                             Rarity
                                                                                            3 cardSeventh Tachyon
                                                                                            Seventh Tachyon
                                                                                            Spell Normal
                                                                                            Seventh Tachyon

                                                                                              Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


                                                                                              UR Rarity
                                                                                              1 cardTriple Tactics Talent
                                                                                              UR Rarity
                                                                                              1 cardTriple Tactics Talent
                                                                                              Triple Tactics Talent
                                                                                              Spell Normal
                                                                                              Triple Tactics Talent

                                                                                                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                Tag(s):

                                                                                                UR Rarity
                                                                                                3 cardInfinite Impermanence
                                                                                                UR Rarity
                                                                                                3 cardInfinite Impermanence
                                                                                                Infinite Impermanence
                                                                                                Trap Normal
                                                                                                Infinite Impermanence

                                                                                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                   Rarity
                                                                                                  1 cardRyzeal Plasma Hole
                                                                                                   Rarity
                                                                                                  1 cardRyzeal Plasma Hole
                                                                                                  Ryzeal Plasma Hole
                                                                                                  Trap Normal
                                                                                                  Ryzeal Plasma Hole

                                                                                                    Target face-up cards your opponent controls, up to the number of "Ryzeal" Xyz Monsters you control; destroy them, then you can attach 1 "Ryzeal" card from your GY to 1 Rank 4 Xyz Monster you control. You can banish this card from your GY; immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control, including a "Ryzeal" monster. You can only use each effect of "Ryzeal Plasma Hole" once per turn.


                                                                                                    UR Rarity
                                                                                                    1 cardEvilswarm Exciton Knight
                                                                                                    UR Rarity
                                                                                                    1 cardEvilswarm Exciton Knight
                                                                                                    Evilswarm Exciton Knight
                                                                                                    LIGHT
                                                                                                    Evilswarm Exciton Knight
                                                                                                    • ATK:

                                                                                                    • 1900

                                                                                                    • DEF:

                                                                                                    • 0


                                                                                                    2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                                                                                    R Rarity
                                                                                                    1 cardExosister Asophiel
                                                                                                    R Rarity
                                                                                                    1 cardExosister Asophiel
                                                                                                    Exosister Asophiel
                                                                                                    LIGHT
                                                                                                    Exosister Asophiel
                                                                                                    • ATK:

                                                                                                    • 2100

                                                                                                    • DEF:

                                                                                                    • 1800


                                                                                                    2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Asophiel" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can activate card effects in the GY this turn. You can detach 1 material from this card, then target 1 monster your opponent controls; return it to the hand.


                                                                                                    SR Rarity
                                                                                                    1 cardFull Armored Utopic Ray Lancer
                                                                                                    SR Rarity
                                                                                                    1 cardFull Armored Utopic Ray Lancer
                                                                                                    Full Armored Utopic Ray Lancer
                                                                                                    WATER
                                                                                                    Full Armored Utopic Ray Lancer
                                                                                                    • ATK:

                                                                                                    • 2500

                                                                                                    • DEF:

                                                                                                    • 600


                                                                                                    3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.


                                                                                                    UR Rarity
                                                                                                    1 cardInfernal Flame Banshee
                                                                                                    UR Rarity
                                                                                                    1 cardInfernal Flame Banshee
                                                                                                    Infernal Flame Banshee
                                                                                                    FIRE
                                                                                                    Infernal Flame Banshee
                                                                                                    • ATK:

                                                                                                    • 1700

                                                                                                    • DEF:

                                                                                                    • 600


                                                                                                    2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn.


                                                                                                    SR Rarity
                                                                                                    1 cardMereologic Aggregator
                                                                                                    SR Rarity
                                                                                                    1 cardMereologic Aggregator
                                                                                                    Mereologic Aggregator
                                                                                                    DARK
                                                                                                    Mereologic Aggregator
                                                                                                    • ATK:

                                                                                                    • 2600

                                                                                                    • DEF:

                                                                                                    • 3000


                                                                                                    2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                                                                                    R Rarity
                                                                                                    1 cardNumber 104: Masquerade
                                                                                                    R Rarity
                                                                                                    1 cardNumber 104: Masquerade
                                                                                                    Number 104: Masquerade
                                                                                                    LIGHT
                                                                                                    Number 104: Masquerade
                                                                                                    • ATK:

                                                                                                    • 2700

                                                                                                    • DEF:

                                                                                                    • 1200


                                                                                                    3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                                                                                    SR Rarity
                                                                                                    1 cardNumber 105: Battlin' Boxer Star Cestus
                                                                                                    SR Rarity
                                                                                                    1 cardNumber 105: Battlin' Boxer Star Cestus
                                                                                                    Number 105: Battlin' Boxer Star Cestus
                                                                                                    FIRE
                                                                                                    Number 105: Battlin' Boxer Star Cestus
                                                                                                    • ATK:

                                                                                                    • 2500

                                                                                                    • DEF:

                                                                                                    • 1600


                                                                                                    3 Level 4 monsters During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.


                                                                                                    SR Rarity
                                                                                                    1 cardNumber 59: Crooked Cook
                                                                                                    SR Rarity
                                                                                                    1 cardNumber 59: Crooked Cook
                                                                                                    Number 59: Crooked Cook
                                                                                                    FIRE
                                                                                                    Number 59: Crooked Cook
                                                                                                    • ATK:

                                                                                                    • 2300

                                                                                                    • DEF:

                                                                                                    • 200


                                                                                                    2 Level 4 monsters While you control no other cards on the field, this card is unaffected by other cards' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy as many other cards you control as possible, then this card gains 300 ATK until the end of this turn for each monster destroyed by this effect and sent to the Graveyard.


                                                                                                    SR Rarity
                                                                                                    1 cardNumber 60: Dugares the Timeless
                                                                                                    SR Rarity
                                                                                                    1 cardNumber 60: Dugares the Timeless
                                                                                                    Number 60: Dugares the Timeless
                                                                                                    FIRE
                                                                                                    Number 60: Dugares the Timeless
                                                                                                    • ATK:

                                                                                                    • 1200

                                                                                                    • DEF:

                                                                                                    • 1200


                                                                                                    2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                                                                                    R Rarity
                                                                                                    1 cardNumber C102: Archfiend Seraph
                                                                                                    R Rarity
                                                                                                    1 cardNumber C102: Archfiend Seraph
                                                                                                    Number C102: Archfiend Seraph
                                                                                                    LIGHT
                                                                                                    Number C102: Archfiend Seraph
                                                                                                    • ATK:

                                                                                                    • 2900

                                                                                                    • DEF:

                                                                                                    • 2400


                                                                                                    4 Level 5 LIGHT monsters If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. If the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects.


                                                                                                     Rarity
                                                                                                    2 cardRyzeal Detonator
                                                                                                     Rarity
                                                                                                    2 cardRyzeal Detonator
                                                                                                    Ryzeal Detonator
                                                                                                    LIGHT
                                                                                                    Ryzeal Detonator
                                                                                                    • ATK:

                                                                                                    • 3000

                                                                                                    • DEF:

                                                                                                    • 2500


                                                                                                    2+ Level 4 "Ryzeal" monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it. You can only use each of the following effects of "Ryzeal Detonator" once per turn. If this card is Special Summoned: You can attach 1 monster from your GY to this card as material. If an Xyz Monster(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                                                                     Rarity
                                                                                                    2 cardRyzeal Duo Drive
                                                                                                     Rarity
                                                                                                    2 cardRyzeal Duo Drive
                                                                                                    Ryzeal Duo Drive
                                                                                                    FIRE
                                                                                                    Ryzeal Duo Drive
                                                                                                    • ATK:

                                                                                                    • 2500

                                                                                                    • DEF:

                                                                                                    • 2000


                                                                                                    2+ Level 4 monsters For each material this card has, monsters you control gain 100 ATK and monsters your opponent controls lose 100 ATK. You can only use each of the following effects of "Ryzeal Duo Drive" once per turn. If this card is Special Summoned: You can attach 1 "Ryzeal" monster from your GY to this card as material. During your Main Phase: You can detach 2 materials from a monster(s) you control, and if you do, add 2 "Ryzeal" cards with different names from your Deck to your hand.


                                                                                                    SR Rarity
                                                                                                    1 cardStarliege Photon Blast Dragon
                                                                                                    SR Rarity
                                                                                                    1 cardStarliege Photon Blast Dragon
                                                                                                    Starliege Photon Blast Dragon
                                                                                                    LIGHT
                                                                                                    Starliege Photon Blast Dragon
                                                                                                    • ATK:

                                                                                                    • 1800

                                                                                                    • DEF:

                                                                                                    • 2500


                                                                                                    2 Level 4 monsters If this card is Xyz Summoned: You can Special Summon 1 "Photon" monster from your hand. While this Xyz Summoned monster is on the field, your opponent cannot target monsters you control with 2000 or more ATK with card effects, also they cannot be destroyed by your opponent's card effects. Once per opponent's turn (Quick Effect): You can detach 1 material from this card, then target 1 of your "Galaxy-Eyes Photon Dragon" that is banished or in your GY; Special Summon it.


                                                                                                    6/Hạng 6

                                                                                                    zzzskilldull (10427365)

                                                                                                    Need 48 UR

                                                                                                    UR Rarity
                                                                                                    Bystial Magnamhut1 card
                                                                                                     Rarity
                                                                                                    Fiendsmith Engraver2 card
                                                                                                    UR Rarity
                                                                                                    Kashtira Fenrir1 card
                                                                                                    UR Rarity
                                                                                                    Kashtira Riseheart1 card
                                                                                                    UR Rarity
                                                                                                    Kashtira Unicorn2 card
                                                                                                    UR Rarity
                                                                                                    Lacrima the Crimson Tears2 card
                                                                                                    UR Rarity
                                                                                                    Maxx "C"2 card
                                                                                                    UR Rarity
                                                                                                    Mulcharmy Fuwalos3 card
                                                                                                    UR Rarity
                                                                                                    Nibiru, the Primal Being1 card
                                                                                                    UR Rarity
                                                                                                    The Bystial Lubellion1 card
                                                                                                     Rarity
                                                                                                    Fiendsmith's Desirae1 card
                                                                                                     Rarity
                                                                                                    Fiendsmith's Lacrima1 card
                                                                                                    UR Rarity
                                                                                                    Necroquip Princess1 card
                                                                                                    UR Rarity
                                                                                                    Apollousa, Bow of the Goddess1 card
                                                                                                     Rarity
                                                                                                    Fiendsmith's Requiem1 card
                                                                                                     Rarity
                                                                                                    Fiendsmith's Sequence1 card
                                                                                                    UR Rarity
                                                                                                    Moon of the Closed Heaven1 card
                                                                                                    UR Rarity
                                                                                                    S:P Little Knight1 card
                                                                                                    UR Rarity
                                                                                                    Ash Blossom & Joyous Spring3 card
                                                                                                    UR Rarity
                                                                                                    Ghost Belle & Haunted Mansion1 card
                                                                                                    UR Rarity
                                                                                                    Ghost Ogre & Snow Rabbit1 card
                                                                                                    UR Rarity
                                                                                                    Constellar Ptolemy M71 card
                                                                                                    UR Rarity
                                                                                                    Kashtira Arise-Heart1 card
                                                                                                    UR Rarity
                                                                                                    Super Starslayer TY-PHON - Sky Crisis1 card
                                                                                                    UR Rarity
                                                                                                    Called by the Grave2 card
                                                                                                    UR Rarity
                                                                                                    Crossout Designator1 card
                                                                                                     Rarity
                                                                                                    Fiendsmith's Tract2 card
                                                                                                    UR Rarity
                                                                                                    Forbidden Droplet2 card
                                                                                                    UR Rarity
                                                                                                    Harpie's Feather Duster1 card
                                                                                                    UR Rarity
                                                                                                    Kashtiratheosis1 card
                                                                                                    UR Rarity
                                                                                                    Lightning Storm1 card
                                                                                                    UR Rarity
                                                                                                    Pressured Planet Wraitsoth1 card
                                                                                                    UR Rarity
                                                                                                    Raigeki2 card
                                                                                                    UR Rarity
                                                                                                    Triple Tactics Talent1 card
                                                                                                    UR Rarity
                                                                                                    Triple Tactics Thrust2 card

                                                                                                    Main: 51 Extra: 15

                                                                                                    SR Rarity
                                                                                                    2 cardArtifact Lancea
                                                                                                    SR Rarity
                                                                                                    2 cardArtifact Lancea
                                                                                                    Artifact Lancea
                                                                                                    LIGHT 5
                                                                                                    Artifact Lancea
                                                                                                    • ATK:

                                                                                                    • 1700

                                                                                                    • DEF:

                                                                                                    • 2300


                                                                                                    You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                                                                                                    SR Rarity
                                                                                                    1 cardBystial Baldrake
                                                                                                    SR Rarity
                                                                                                    1 cardBystial Baldrake
                                                                                                    Bystial Baldrake
                                                                                                    DARK 6
                                                                                                    Bystial Baldrake
                                                                                                    • ATK:

                                                                                                    • 2500

                                                                                                    • DEF:

                                                                                                    • 2000


                                                                                                    You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.


                                                                                                    SR Rarity
                                                                                                    2 cardBystial Druiswurm
                                                                                                    SR Rarity
                                                                                                    2 cardBystial Druiswurm
                                                                                                    Bystial Druiswurm
                                                                                                    DARK 6
                                                                                                    Bystial Druiswurm
                                                                                                    • ATK:

                                                                                                    • 2500

                                                                                                    • DEF:

                                                                                                    • 2000


                                                                                                    You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                                                                                                    UR Rarity
                                                                                                    1 cardBystial Magnamhut
                                                                                                    UR Rarity
                                                                                                    1 cardBystial Magnamhut
                                                                                                    Bystial Magnamhut
                                                                                                    DARK 6
                                                                                                    Bystial Magnamhut
                                                                                                    • ATK:

                                                                                                    • 2500

                                                                                                    • DEF:

                                                                                                    • 2000


                                                                                                    You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                                                                                                    SR Rarity
                                                                                                    1 cardBystial Saronir
                                                                                                    SR Rarity
                                                                                                    1 cardBystial Saronir
                                                                                                    Bystial Saronir
                                                                                                    DARK 6
                                                                                                    Bystial Saronir
                                                                                                    • ATK:

                                                                                                    • 2500

                                                                                                    • DEF:

                                                                                                    • 2000


                                                                                                    You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.


                                                                                                    SR Rarity
                                                                                                    1 cardDroll & Lock Bird
                                                                                                    SR Rarity
                                                                                                    1 cardDroll & Lock Bird
                                                                                                    Droll & Lock Bird
                                                                                                    WIND 1
                                                                                                    Droll & Lock Bird
                                                                                                    • ATK:

                                                                                                    • 0

                                                                                                    • DEF:

                                                                                                    • 0


                                                                                                    If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                                    N Rarity
                                                                                                    1 cardFabled Lurrie
                                                                                                    N Rarity
                                                                                                    1 cardFabled Lurrie
                                                                                                    Fabled Lurrie
                                                                                                    LIGHT 1
                                                                                                    Fabled Lurrie
                                                                                                    • ATK:

                                                                                                    • 200

                                                                                                    • DEF:

                                                                                                    • 400


                                                                                                    If this card is discarded to the GY: Special Summon it.


                                                                                                     Rarity
                                                                                                    2 cardFiendsmith Engraver
                                                                                                     Rarity
                                                                                                    2 cardFiendsmith Engraver
                                                                                                    Fiendsmith Engraver
                                                                                                    LIGHT 6
                                                                                                    Fiendsmith Engraver
                                                                                                    • ATK:

                                                                                                    • 1800

                                                                                                    • DEF:

                                                                                                    • 2400


                                                                                                    You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


                                                                                                    SR Rarity
                                                                                                    1 cardGameciel, the Sea Turtle Kaiju
                                                                                                    SR Rarity
                                                                                                    1 cardGameciel, the Sea Turtle Kaiju
                                                                                                    Gameciel, the Sea Turtle Kaiju
                                                                                                    WATER 8
                                                                                                    Gameciel, the Sea Turtle Kaiju
                                                                                                    • ATK:

                                                                                                    • 2200

                                                                                                    • DEF:

                                                                                                    • 3000


                                                                                                    You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.


                                                                                                    UR Rarity
                                                                                                    1 cardKashtira Fenrir
                                                                                                    UR Rarity
                                                                                                    1 cardKashtira Fenrir
                                                                                                    Kashtira Fenrir
                                                                                                    EARTH 7
                                                                                                    Kashtira Fenrir
                                                                                                    • ATK:

                                                                                                    • 2400

                                                                                                    • DEF:

                                                                                                    • 2400


                                                                                                    If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                                                                                                    R Rarity
                                                                                                    2 cardKashtira Ogre
                                                                                                    R Rarity
                                                                                                    2 cardKashtira Ogre
                                                                                                    Kashtira Ogre
                                                                                                    WATER 7
                                                                                                    Kashtira Ogre
                                                                                                    • ATK:

                                                                                                    • 2800

                                                                                                    • DEF:

                                                                                                    • 1000


                                                                                                    If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Ogre" once per turn. During your Main Phase: You can add 1 "Kashtira" Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent's Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order.


                                                                                                    UR Rarity
                                                                                                    1 cardKashtira Riseheart
                                                                                                    UR Rarity
                                                                                                    1 cardKashtira Riseheart
                                                                                                    Kashtira Riseheart
                                                                                                    FIRE 4
                                                                                                    Kashtira Riseheart
                                                                                                    • ATK:

                                                                                                    • 1500

                                                                                                    • DEF:

                                                                                                    • 2100


                                                                                                    If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn.


                                                                                                    UR Rarity
                                                                                                    2 cardKashtira Unicorn
                                                                                                    UR Rarity
                                                                                                    2 cardKashtira Unicorn
                                                                                                    Kashtira Unicorn
                                                                                                    WIND 7
                                                                                                    Kashtira Unicorn
                                                                                                    • ATK:

                                                                                                    • 2500

                                                                                                    • DEF:

                                                                                                    • 2100


                                                                                                    If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


                                                                                                    UR Rarity
                                                                                                    2 cardLacrima the Crimson Tears
                                                                                                    UR Rarity
                                                                                                    2 cardLacrima the Crimson Tears
                                                                                                    Lacrima the Crimson Tears
                                                                                                    LIGHT 4
                                                                                                    Lacrima the Crimson Tears
                                                                                                    • ATK:

                                                                                                    • 1200

                                                                                                    • DEF:

                                                                                                    • 1200


                                                                                                    (This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.


                                                                                                    UR Rarity
                                                                                                    2 cardMaxx "C"
                                                                                                    UR Rarity
                                                                                                    2 cardMaxx "C"
                                                                                                    Maxx "C"
                                                                                                    EARTH 2
                                                                                                    Maxx "C"
                                                                                                    • ATK:

                                                                                                    • 500

                                                                                                    • DEF:

                                                                                                    • 200


                                                                                                    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                                    UR Rarity
                                                                                                    3 cardMulcharmy Fuwalos
                                                                                                    UR Rarity
                                                                                                    3 cardMulcharmy Fuwalos
                                                                                                    Mulcharmy Fuwalos
                                                                                                    WIND 4
                                                                                                    Mulcharmy Fuwalos
                                                                                                    • ATK:

                                                                                                    • 100

                                                                                                    • DEF:

                                                                                                    • 600


                                                                                                    If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                                                    UR Rarity
                                                                                                    1 cardNibiru, the Primal Being
                                                                                                    UR Rarity
                                                                                                    1 cardNibiru, the Primal Being
                                                                                                    Nibiru, the Primal Being
                                                                                                    LIGHT 11
                                                                                                    Nibiru, the Primal Being
                                                                                                    • ATK:

                                                                                                    • 3000

                                                                                                    • DEF:

                                                                                                    • 600


                                                                                                    During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                                    SR Rarity
                                                                                                    1 cardScareclaw Kashtira
                                                                                                    SR Rarity
                                                                                                    1 cardScareclaw Kashtira
                                                                                                    Scareclaw Kashtira
                                                                                                    EARTH 7
                                                                                                    Scareclaw Kashtira
                                                                                                    • ATK:

                                                                                                    • 0

                                                                                                    • DEF:

                                                                                                    • 2600


                                                                                                    During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Scareclaw" card from your hand or GY. You can only use this effect of "Scareclaw Kashtira" once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your "Kashtira" or "Scareclaw" monster battles an opponent's monster, that opponent's monster's effects are negated until the end of this turn.


                                                                                                    UR Rarity
                                                                                                    1 cardThe Bystial Lubellion
                                                                                                    UR Rarity
                                                                                                    1 cardThe Bystial Lubellion
                                                                                                    The Bystial Lubellion
                                                                                                    LIGHT 8
                                                                                                    The Bystial Lubellion
                                                                                                    • ATK:

                                                                                                    • 2500

                                                                                                    • DEF:

                                                                                                    • 3000


                                                                                                    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.


                                                                                                    UR Rarity
                                                                                                    3 cardAsh Blossom & Joyous Spring
                                                                                                    UR Rarity
                                                                                                    3 cardAsh Blossom & Joyous Spring
                                                                                                    Ash Blossom & Joyous Spring
                                                                                                    FIRE 3
                                                                                                    Ash Blossom & Joyous Spring
                                                                                                    • ATK:

                                                                                                    • 0

                                                                                                    • DEF:

                                                                                                    • 1800


                                                                                                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                    UR Rarity
                                                                                                    1 cardGhost Belle & Haunted Mansion
                                                                                                    UR Rarity
                                                                                                    1 cardGhost Belle & Haunted Mansion
                                                                                                    Ghost Belle & Haunted Mansion
                                                                                                    EARTH 3
                                                                                                    Ghost Belle & Haunted Mansion
                                                                                                    • ATK:

                                                                                                    • 0

                                                                                                    • DEF:

                                                                                                    • 1800


                                                                                                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                                                                                                    UR Rarity
                                                                                                    1 cardGhost Ogre & Snow Rabbit
                                                                                                    UR Rarity
                                                                                                    1 cardGhost Ogre & Snow Rabbit
                                                                                                    Ghost Ogre & Snow Rabbit
                                                                                                    LIGHT 3
                                                                                                    Ghost Ogre & Snow Rabbit
                                                                                                    • ATK:

                                                                                                    • 0

                                                                                                    • DEF:

                                                                                                    • 1800


                                                                                                    When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                                                                                                    UR Rarity
                                                                                                    2 cardCalled by the Grave
                                                                                                    UR Rarity
                                                                                                    2 cardCalled by the Grave
                                                                                                    Called by the Grave
                                                                                                    Spell Quick
                                                                                                    Called by the Grave

                                                                                                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                      Tag(s):

                                                                                                      UR Rarity
                                                                                                      1 cardCrossout Designator
                                                                                                      UR Rarity
                                                                                                      1 cardCrossout Designator
                                                                                                      Crossout Designator
                                                                                                      Spell Quick
                                                                                                      Crossout Designator

                                                                                                        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                                        Tag(s):

                                                                                                         Rarity
                                                                                                        2 cardFiendsmith's Tract
                                                                                                         Rarity
                                                                                                        2 cardFiendsmith's Tract
                                                                                                        Fiendsmith's Tract
                                                                                                        Spell Normal
                                                                                                        Fiendsmith's Tract

                                                                                                          Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


                                                                                                          UR Rarity
                                                                                                          2 cardForbidden Droplet
                                                                                                          UR Rarity
                                                                                                          2 cardForbidden Droplet
                                                                                                          Forbidden Droplet
                                                                                                          Spell Quick
                                                                                                          Forbidden Droplet

                                                                                                            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                                                                            Tag(s):

                                                                                                            UR Rarity
                                                                                                            1 cardHarpie's Feather Duster
                                                                                                            UR Rarity
                                                                                                            1 cardHarpie's Feather Duster
                                                                                                            Harpie's Feather Duster
                                                                                                            Spell Normal
                                                                                                            Harpie's Feather Duster

                                                                                                              Destroy all Spell and Trap Cards your opponent controls.




                                                                                                              Tag(s):

                                                                                                              SR Rarity
                                                                                                              1 cardKashtira Birth
                                                                                                              SR Rarity
                                                                                                              1 cardKashtira Birth
                                                                                                              Kashtira Birth
                                                                                                              Spell Continuous
                                                                                                              Kashtira Birth

                                                                                                                You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


                                                                                                                UR Rarity
                                                                                                                1 cardKashtiratheosis
                                                                                                                UR Rarity
                                                                                                                1 cardKashtiratheosis
                                                                                                                Kashtiratheosis
                                                                                                                Spell Normal
                                                                                                                Kashtiratheosis

                                                                                                                  Target 1 "Kashtira" monster you control; Special Summon 1 "Kashtira" monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of your banished "Kashtira" cards, except "Kashtiratheosis"; add it to your hand. You can only use each effect of "Kashtiratheosis" once per turn.


                                                                                                                  UR Rarity
                                                                                                                  1 cardLightning Storm
                                                                                                                  UR Rarity
                                                                                                                  1 cardLightning Storm
                                                                                                                  Lightning Storm
                                                                                                                  Spell Normal
                                                                                                                  Lightning Storm

                                                                                                                    If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                                                                                                    Tag(s):

                                                                                                                    UR Rarity
                                                                                                                    1 cardPressured Planet Wraitsoth
                                                                                                                    UR Rarity
                                                                                                                    1 cardPressured Planet Wraitsoth
                                                                                                                    Pressured Planet Wraitsoth
                                                                                                                    Spell Field
                                                                                                                    Pressured Planet Wraitsoth

                                                                                                                      When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                                                                                                                      UR Rarity
                                                                                                                      2 cardRaigeki
                                                                                                                      UR Rarity
                                                                                                                      2 cardRaigeki
                                                                                                                      Raigeki
                                                                                                                      Spell Normal
                                                                                                                      Raigeki

                                                                                                                        Destroy all monsters your opponent controls.




                                                                                                                        Tag(s):

                                                                                                                        UR Rarity
                                                                                                                        1 cardTriple Tactics Talent
                                                                                                                        UR Rarity
                                                                                                                        1 cardTriple Tactics Talent
                                                                                                                        Triple Tactics Talent
                                                                                                                        Spell Normal
                                                                                                                        Triple Tactics Talent

                                                                                                                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                                          Tag(s):

                                                                                                                          UR Rarity
                                                                                                                          2 cardTriple Tactics Thrust
                                                                                                                          UR Rarity
                                                                                                                          2 cardTriple Tactics Thrust
                                                                                                                          Triple Tactics Thrust
                                                                                                                          Spell Normal
                                                                                                                          Triple Tactics Thrust

                                                                                                                            If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                                                                                            SR Rarity
                                                                                                                            1 cardKashtira Big Bang
                                                                                                                            SR Rarity
                                                                                                                            1 cardKashtira Big Bang
                                                                                                                            Kashtira Big Bang
                                                                                                                            Trap Normal
                                                                                                                            Kashtira Big Bang

                                                                                                                              If a "Kashtira" Xyz Monster is on the field and a player controls 2 or more monsters: They must banish monsters they control, face-down, so they only control 1 monster. If this card is banished: You can target 1 "Kashtira" Xyz Monster you control; add 1 of your "Kashtira" monsters attached to it to your hand, then you can Special Summon that monster from your hand. You can only use each effect of "Kashtira Big Bang" once per turn.


                                                                                                                               Rarity
                                                                                                                              1 cardFiendsmith's Desirae
                                                                                                                               Rarity
                                                                                                                              1 cardFiendsmith's Desirae
                                                                                                                              Fiendsmith's Desirae
                                                                                                                              LIGHT 9
                                                                                                                              Fiendsmith's Desirae
                                                                                                                              • ATK:

                                                                                                                              • 2800

                                                                                                                              • DEF:

                                                                                                                              • 2400


                                                                                                                              "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.


                                                                                                                               Rarity
                                                                                                                              1 cardFiendsmith's Lacrima
                                                                                                                               Rarity
                                                                                                                              1 cardFiendsmith's Lacrima
                                                                                                                              Fiendsmith's Lacrima
                                                                                                                              LIGHT 6
                                                                                                                              Fiendsmith's Lacrima
                                                                                                                              • ATK:

                                                                                                                              • 2400

                                                                                                                              • DEF:

                                                                                                                              • 2400


                                                                                                                              2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.


                                                                                                                              UR Rarity
                                                                                                                              1 cardNecroquip Princess
                                                                                                                              UR Rarity
                                                                                                                              1 cardNecroquip Princess
                                                                                                                              Necroquip Princess
                                                                                                                              DARK 6
                                                                                                                              Necroquip Princess
                                                                                                                              • ATK:

                                                                                                                              • 2000

                                                                                                                              • DEF:

                                                                                                                              • 2000


                                                                                                                              1 monster equipped with a Monster Card + 1 Fiend Monster Card Must be Special Summoned (from your Extra Deck) by sending the above cards from your hand and/or field to the GY. You can only control 1 "Necroquip Princess". If a monster(s) is sent from the hand to the GY to activate a card or effect: You can activate 1 of these effects; ● Equip 1 of those monsters to this card as an Equip Spell that gives it 500 ATK. ● Draw 1 card. You can only use this effect of "Necroquip Princess" once per turn.


                                                                                                                              UR Rarity
                                                                                                                              1 cardApollousa, Bow of the Goddess
                                                                                                                              UR Rarity
                                                                                                                              1 cardApollousa, Bow of the Goddess
                                                                                                                              Apollousa, Bow of the Goddess
                                                                                                                              WIND
                                                                                                                              Apollousa, Bow of the Goddess
                                                                                                                              • ATK:

                                                                                                                              • -1

                                                                                                                              • LINK-4

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                                                                                                                              2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                                                                                              SR Rarity
                                                                                                                              1 cardFiendsmith's Agnumday
                                                                                                                              SR Rarity
                                                                                                                              1 cardFiendsmith's Agnumday
                                                                                                                              Fiendsmith's Agnumday
                                                                                                                              LIGHT
                                                                                                                              Fiendsmith's Agnumday
                                                                                                                              • ATK:

                                                                                                                              • 1800

                                                                                                                              • LINK-3

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                                                                                                                              2+ monsters, including a LIGHT Fiend monster Once per turn (Quick Effect): You can target 1 LIGHT non-Link Fiend monster in your GY; Special Summon it, and if you do, equip this card you control to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to the total Link Rating of Link Monsters equipped to it x 600. ● If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                                                                                               Rarity
                                                                                                                              1 cardFiendsmith's Requiem
                                                                                                                               Rarity
                                                                                                                              1 cardFiendsmith's Requiem
                                                                                                                              Fiendsmith's Requiem
                                                                                                                              LIGHT
                                                                                                                              Fiendsmith's Requiem
                                                                                                                              • ATK:

                                                                                                                              • 600

                                                                                                                              • LINK-1

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                                                                                                                              1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                                                                                                                               Rarity
                                                                                                                              1 cardFiendsmith's Sequence
                                                                                                                               Rarity
                                                                                                                              1 cardFiendsmith's Sequence
                                                                                                                              Fiendsmith's Sequence
                                                                                                                              LIGHT
                                                                                                                              Fiendsmith's Sequence
                                                                                                                              • ATK:

                                                                                                                              • 1200

                                                                                                                              • LINK-2

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                                                                                                                              2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                                                                                                                              UR Rarity
                                                                                                                              1 cardMoon of the Closed Heaven
                                                                                                                              UR Rarity
                                                                                                                              1 cardMoon of the Closed Heaven
                                                                                                                              Moon of the Closed Heaven
                                                                                                                              LIGHT
                                                                                                                              Moon of the Closed Heaven
                                                                                                                              • ATK:

                                                                                                                              • 1200

                                                                                                                              • LINK-2

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                                                                                                                              2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                                                                                                              UR Rarity
                                                                                                                              1 cardS:P Little Knight
                                                                                                                              UR Rarity
                                                                                                                              1 cardS:P Little Knight
                                                                                                                              S:P Little Knight
                                                                                                                              DARK
                                                                                                                              S:P Little Knight
                                                                                                                              • ATK:

                                                                                                                              • 1600

                                                                                                                              • LINK-2

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                                                                                                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                                                              UR Rarity
                                                                                                                              1 cardConstellar Ptolemy M7
                                                                                                                              UR Rarity
                                                                                                                              1 cardConstellar Ptolemy M7
                                                                                                                              Constellar Ptolemy M7
                                                                                                                              LIGHT
                                                                                                                              Constellar Ptolemy M7
                                                                                                                              • ATK:

                                                                                                                              • 2700

                                                                                                                              • DEF:

                                                                                                                              • 2000


                                                                                                                              2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.


                                                                                                                              R Rarity
                                                                                                                              1 cardD/D/D Wave High King Caesar
                                                                                                                              R Rarity
                                                                                                                              1 cardD/D/D Wave High King Caesar
                                                                                                                              D/D/D Wave High King Caesar
                                                                                                                              WATER
                                                                                                                              D/D/D Wave High King Caesar
                                                                                                                              • ATK:

                                                                                                                              • 2800

                                                                                                                              • DEF:

                                                                                                                              • 1800


                                                                                                                              2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.


                                                                                                                              UR Rarity
                                                                                                                              1 cardKashtira Arise-Heart
                                                                                                                              UR Rarity
                                                                                                                              1 cardKashtira Arise-Heart
                                                                                                                              Kashtira Arise-Heart
                                                                                                                              DARK
                                                                                                                              Kashtira Arise-Heart
                                                                                                                              • ATK:

                                                                                                                              • 3000

                                                                                                                              • DEF:

                                                                                                                              • 3000


                                                                                                                              3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.


                                                                                                                              SR Rarity
                                                                                                                              1 cardKashtira Shangri-Ira
                                                                                                                              SR Rarity
                                                                                                                              1 cardKashtira Shangri-Ira
                                                                                                                              Kashtira Shangri-Ira
                                                                                                                              FIRE
                                                                                                                              Kashtira Shangri-Ira
                                                                                                                              • ATK:

                                                                                                                              • 0

                                                                                                                              • DEF:

                                                                                                                              • 3000


                                                                                                                              2+ Level 7 monsters During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                                                                                              SR Rarity
                                                                                                                              1 cardNumber 11: Big Eye
                                                                                                                              SR Rarity
                                                                                                                              1 cardNumber 11: Big Eye
                                                                                                                              Number 11: Big Eye
                                                                                                                              DARK
                                                                                                                              Number 11: Big Eye
                                                                                                                              • ATK:

                                                                                                                              • 2600

                                                                                                                              • DEF:

                                                                                                                              • 2000


                                                                                                                              2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                                                                                                                              UR Rarity
                                                                                                                              1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                                                              UR Rarity
                                                                                                                              1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                                                              Super Starslayer TY-PHON - Sky Crisis
                                                                                                                              DARK
                                                                                                                              Super Starslayer TY-PHON - Sky Crisis
                                                                                                                              • ATK:

                                                                                                                              • 2900

                                                                                                                              • DEF:

                                                                                                                              • 2900


                                                                                                                              2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                                                                                              7/Hạng 7

                                                                                                                              Eriri (63570142)

                                                                                                                              Need 44 UR

                                                                                                                              UR Rarity
                                                                                                                              Bystial Magnamhut1 card
                                                                                                                              UR Rarity
                                                                                                                              Earthbound Prisoner Stone Sweeper3 card
                                                                                                                              UR Rarity
                                                                                                                              Maxx "C"2 card
                                                                                                                              UR Rarity
                                                                                                                              Mulcharmy Fuwalos3 card
                                                                                                                              UR Rarity
                                                                                                                              Nibiru, the Primal Being1 card
                                                                                                                              UR Rarity
                                                                                                                              The Bystial Lubellion2 card
                                                                                                                              UR Rarity
                                                                                                                              Bystial Dis Pater1 card
                                                                                                                              UR Rarity
                                                                                                                              Centur-Ion Auxila1 card
                                                                                                                              UR Rarity
                                                                                                                              Chaos Angel1 card
                                                                                                                              UR Rarity
                                                                                                                              Cosmic Blazar Dragon1 card
                                                                                                                              UR Rarity
                                                                                                                              Crimson Dragon1 card
                                                                                                                              UR Rarity
                                                                                                                              Hot Red Dragon Archfiend Abyss1 card
                                                                                                                              UR Rarity
                                                                                                                              Red Supernova Dragon1 card
                                                                                                                              UR Rarity
                                                                                                                              Scarred Dragon Archfiend1 card
                                                                                                                              UR Rarity
                                                                                                                              Centur-Ion Primera Primus1 card
                                                                                                                              UR Rarity
                                                                                                                              Ash Blossom & Joyous Spring3 card
                                                                                                                              UR Rarity
                                                                                                                              Centur-Ion Primera1 card
                                                                                                                              UR Rarity
                                                                                                                              Ghost Belle & Haunted Mansion1 card
                                                                                                                              UR Rarity
                                                                                                                              Vision Resonator2 card
                                                                                                                              UR Rarity
                                                                                                                              Called by the Grave2 card
                                                                                                                              UR Rarity
                                                                                                                              Crimson Gaia2 card
                                                                                                                              UR Rarity
                                                                                                                              Crossout Designator1 card
                                                                                                                              UR Rarity
                                                                                                                              Dark Ruler No More1 card
                                                                                                                              UR Rarity
                                                                                                                              Emblema Oath2 card
                                                                                                                              UR Rarity
                                                                                                                              Foolish Burial1 card
                                                                                                                              UR Rarity
                                                                                                                              Forbidden Droplet2 card
                                                                                                                              UR Rarity
                                                                                                                              Harpie's Feather Duster1 card
                                                                                                                              UR Rarity
                                                                                                                              Triple Tactics Talent1 card
                                                                                                                              UR Rarity
                                                                                                                              Triple Tactics Thrust1 card
                                                                                                                              UR Rarity
                                                                                                                              Infinite Impermanence2 card

                                                                                                                              Main: 60 Extra: 15

                                                                                                                              SR Rarity
                                                                                                                              3 cardBone Archfiend
                                                                                                                              SR Rarity
                                                                                                                              3 cardBone Archfiend
                                                                                                                              Bone Archfiend
                                                                                                                              DARK 4
                                                                                                                              Bone Archfiend
                                                                                                                              • ATK:

                                                                                                                              • 1800

                                                                                                                              • DEF:

                                                                                                                              • 0


                                                                                                                              If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of "Bone Archfiend" once per turn.


                                                                                                                              SR Rarity
                                                                                                                              2 cardBystial Druiswurm
                                                                                                                              SR Rarity
                                                                                                                              2 cardBystial Druiswurm
                                                                                                                              Bystial Druiswurm
                                                                                                                              DARK 6
                                                                                                                              Bystial Druiswurm
                                                                                                                              • ATK:

                                                                                                                              • 2500

                                                                                                                              • DEF:

                                                                                                                              • 2000


                                                                                                                              You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                                                                                                                              UR Rarity
                                                                                                                              1 cardBystial Magnamhut
                                                                                                                              UR Rarity
                                                                                                                              1 cardBystial Magnamhut
                                                                                                                              Bystial Magnamhut
                                                                                                                              DARK 6
                                                                                                                              Bystial Magnamhut
                                                                                                                              • ATK:

                                                                                                                              • 2500

                                                                                                                              • DEF:

                                                                                                                              • 2000


                                                                                                                              You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                                                                                                                              SR Rarity
                                                                                                                              1 cardBystial Saronir
                                                                                                                              SR Rarity
                                                                                                                              1 cardBystial Saronir
                                                                                                                              Bystial Saronir
                                                                                                                              DARK 6
                                                                                                                              Bystial Saronir
                                                                                                                              • ATK:

                                                                                                                              • 2500

                                                                                                                              • DEF:

                                                                                                                              • 2000


                                                                                                                              You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.


                                                                                                                              SR Rarity
                                                                                                                              1 cardCentur-Ion Trudea
                                                                                                                              SR Rarity
                                                                                                                              1 cardCentur-Ion Trudea
                                                                                                                              Centur-Ion Trudea
                                                                                                                              DARK 4
                                                                                                                              Centur-Ion Trudea
                                                                                                                              • ATK:

                                                                                                                              • 1000

                                                                                                                              • DEF:

                                                                                                                              • 2000


                                                                                                                              During your Main Phase: You can place this card you control and 1 "Centur-Ion" monster from your hand or Deck, except "Centur-Ion Trudea", in your Spell & Trap Zones as face-up Continuous Traps, also you cannot Special Summon "Centur-Ion Trudea" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can increase its Level by 4. You can only use each effect of "Centur-Ion Trudea" once per turn.


                                                                                                                              SR Rarity
                                                                                                                              2 cardDroll & Lock Bird
                                                                                                                              SR Rarity
                                                                                                                              2 cardDroll & Lock Bird
                                                                                                                              Droll & Lock Bird
                                                                                                                              WIND 1
                                                                                                                              Droll & Lock Bird
                                                                                                                              • ATK:

                                                                                                                              • 0

                                                                                                                              • DEF:

                                                                                                                              • 0


                                                                                                                              If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                                                              UR Rarity
                                                                                                                              3 cardEarthbound Prisoner Stone Sweeper
                                                                                                                              UR Rarity
                                                                                                                              3 cardEarthbound Prisoner Stone Sweeper
                                                                                                                              Earthbound Prisoner Stone Sweeper
                                                                                                                              DARK 5
                                                                                                                              Earthbound Prisoner Stone Sweeper
                                                                                                                              • ATK:

                                                                                                                              • 1600

                                                                                                                              • DEF:

                                                                                                                              • 1600


                                                                                                                              If there is a card in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Earthbound Prisoner Stone Sweeper" once per turn this way. You can discard this card; add 1 Level 3 or lower Fiend Tuner from your Deck to your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion or Synchro Monsters. You can only use this effect of "Earthbound Prisoner Stone Sweeper" once per turn.


                                                                                                                              UR Rarity
                                                                                                                              2 cardMaxx "C"
                                                                                                                              UR Rarity
                                                                                                                              2 cardMaxx "C"
                                                                                                                              Maxx "C"
                                                                                                                              EARTH 2
                                                                                                                              Maxx "C"
                                                                                                                              • ATK:

                                                                                                                              • 500

                                                                                                                              • DEF:

                                                                                                                              • 200


                                                                                                                              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                                                              UR Rarity
                                                                                                                              3 cardMulcharmy Fuwalos
                                                                                                                              UR Rarity
                                                                                                                              3 cardMulcharmy Fuwalos
                                                                                                                              Mulcharmy Fuwalos
                                                                                                                              WIND 4
                                                                                                                              Mulcharmy Fuwalos
                                                                                                                              • ATK:

                                                                                                                              • 100

                                                                                                                              • DEF:

                                                                                                                              • 600


                                                                                                                              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                                                                              UR Rarity
                                                                                                                              1 cardNibiru, the Primal Being
                                                                                                                              UR Rarity
                                                                                                                              1 cardNibiru, the Primal Being
                                                                                                                              Nibiru, the Primal Being
                                                                                                                              LIGHT 11
                                                                                                                              Nibiru, the Primal Being
                                                                                                                              • ATK:

                                                                                                                              • 3000

                                                                                                                              • DEF:

                                                                                                                              • 600


                                                                                                                              During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                                                              UR Rarity
                                                                                                                              2 cardThe Bystial Lubellion
                                                                                                                              UR Rarity
                                                                                                                              2 cardThe Bystial Lubellion
                                                                                                                              The Bystial Lubellion
                                                                                                                              LIGHT 8
                                                                                                                              The Bystial Lubellion
                                                                                                                              • ATK:

                                                                                                                              • 2500

                                                                                                                              • DEF:

                                                                                                                              • 3000


                                                                                                                              Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.


                                                                                                                              UR Rarity
                                                                                                                              3 cardAsh Blossom & Joyous Spring
                                                                                                                              UR Rarity
                                                                                                                              3 cardAsh Blossom & Joyous Spring
                                                                                                                              Ash Blossom & Joyous Spring
                                                                                                                              FIRE 3
                                                                                                                              Ash Blossom & Joyous Spring
                                                                                                                              • ATK:

                                                                                                                              • 0

                                                                                                                              • DEF:

                                                                                                                              • 1800


                                                                                                                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                                              SR Rarity
                                                                                                                              1 cardCentur-Ion Atrii
                                                                                                                              SR Rarity
                                                                                                                              1 cardCentur-Ion Atrii
                                                                                                                              Centur-Ion Atrii
                                                                                                                              DARK 4
                                                                                                                              Centur-Ion Atrii
                                                                                                                              • ATK:

                                                                                                                              • 1800

                                                                                                                              • DEF:

                                                                                                                              • 1400


                                                                                                                              If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Centur-Ion Atrii" once per turn. If this card is Normal or Special Summoned, and you have both an "Emblema" card and a "Centur-Ion" card in your GY: You can draw 1 card, also you cannot Special Summon "Centur-Ion Atrii" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card.


                                                                                                                              UR Rarity
                                                                                                                              1 cardCentur-Ion Primera
                                                                                                                              UR Rarity
                                                                                                                              1 cardCentur-Ion Primera
                                                                                                                              Centur-Ion Primera
                                                                                                                              LIGHT 4
                                                                                                                              Centur-Ion Primera
                                                                                                                              • ATK:

                                                                                                                              • 1600

                                                                                                                              • DEF:

                                                                                                                              • 1600


                                                                                                                              While this card is a Continuous Trap, Level 5 or higher "Centur-Ion" monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Primera" once per turn. If this card is Normal or Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand, except "Centur-Ion Primera", also you cannot Special Summon "Centur-Ion Primera" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card.


                                                                                                                              R Rarity
                                                                                                                              1 cardChain Resonator
                                                                                                                              R Rarity
                                                                                                                              1 cardChain Resonator
                                                                                                                              Chain Resonator
                                                                                                                              LIGHT 1
                                                                                                                              Chain Resonator
                                                                                                                              • ATK:

                                                                                                                              • 100

                                                                                                                              • DEF:

                                                                                                                              • 100


                                                                                                                              When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 "Resonator" monster from your Deck, except "Chain Resonator".


                                                                                                                              R Rarity
                                                                                                                              1 cardCrimson Resonator
                                                                                                                              R Rarity
                                                                                                                              1 cardCrimson Resonator
                                                                                                                              Crimson Resonator
                                                                                                                              DARK 2
                                                                                                                              Crimson Resonator
                                                                                                                              • ATK:

                                                                                                                              • 800

                                                                                                                              • DEF:

                                                                                                                              • 300


                                                                                                                              If you control no monsters: You can Special Summon this card from your hand. If the only other monster you control is exactly 1 DARK Dragon Synchro Monster: You can Special Summon up to 2 "Resonator" monsters from your hand or Deck, except "Crimson Resonator". You can only use each effect of "Crimson Resonator" once per turn. You cannot Special Summon monsters from the Extra Deck, except DARK Dragon Synchro Monsters, the turn you activate either of this card's effects.


                                                                                                                              UR Rarity
                                                                                                                              1 cardGhost Belle & Haunted Mansion
                                                                                                                              UR Rarity
                                                                                                                              1 cardGhost Belle & Haunted Mansion
                                                                                                                              Ghost Belle & Haunted Mansion
                                                                                                                              EARTH 3
                                                                                                                              Ghost Belle & Haunted Mansion
                                                                                                                              • ATK:

                                                                                                                              • 0

                                                                                                                              • DEF:

                                                                                                                              • 1800


                                                                                                                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                                                                                                                              N Rarity
                                                                                                                              1 cardObsessive Uvualoop
                                                                                                                              N Rarity
                                                                                                                              1 cardObsessive Uvualoop
                                                                                                                              Obsessive Uvualoop
                                                                                                                              EARTH 4
                                                                                                                              Obsessive Uvualoop
                                                                                                                              • ATK:

                                                                                                                              • 1200

                                                                                                                              • DEF:

                                                                                                                              • 1800


                                                                                                                              If this card is in your hand: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, Special Summon this card. If this card is in your GY: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, add this card to your hand. You can only use each effect of "Obsessive Uvualoop" once per turn.


                                                                                                                              SR Rarity
                                                                                                                              2 cardSoul Resonator
                                                                                                                              SR Rarity
                                                                                                                              2 cardSoul Resonator
                                                                                                                              Soul Resonator
                                                                                                                              FIRE 3
                                                                                                                              Soul Resonator
                                                                                                                              • ATK:

                                                                                                                              • 500

                                                                                                                              • DEF:

                                                                                                                              • 200


                                                                                                                              If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of "Soul Resonator" once per turn.


                                                                                                                              R Rarity
                                                                                                                              1 cardSynkron Resonator
                                                                                                                              R Rarity
                                                                                                                              1 cardSynkron Resonator
                                                                                                                              Synkron Resonator
                                                                                                                              DARK 1
                                                                                                                              Synkron Resonator
                                                                                                                              • ATK:

                                                                                                                              • 100

                                                                                                                              • DEF:

                                                                                                                              • 100


                                                                                                                              If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synkron Resonator" once per turn this way. If this card is sent from the field to the Graveyard: You can target 1 "Resonator" monster in your Graveyard, except "Synkron Resonator"; add it to your hand.


                                                                                                                              UR Rarity
                                                                                                                              2 cardVision Resonator
                                                                                                                              UR Rarity
                                                                                                                              2 cardVision Resonator
                                                                                                                              Vision Resonator
                                                                                                                              DARK 2
                                                                                                                              Vision Resonator
                                                                                                                              • ATK:

                                                                                                                              • 400

                                                                                                                              • DEF:

                                                                                                                              • 400


                                                                                                                              If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn.


                                                                                                                              SR Rarity
                                                                                                                              1 cardBranded Regained
                                                                                                                              SR Rarity
                                                                                                                              1 cardBranded Regained
                                                                                                                              Branded Regained
                                                                                                                              Spell Continuous
                                                                                                                              Branded Regained

                                                                                                                                If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.


                                                                                                                                UR Rarity
                                                                                                                                2 cardCalled by the Grave
                                                                                                                                UR Rarity
                                                                                                                                2 cardCalled by the Grave
                                                                                                                                Called by the Grave
                                                                                                                                Spell Quick
                                                                                                                                Called by the Grave

                                                                                                                                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                                                  Tag(s):

                                                                                                                                  UR Rarity
                                                                                                                                  2 cardCrimson Gaia
                                                                                                                                  UR Rarity
                                                                                                                                  2 cardCrimson Gaia
                                                                                                                                  Crimson Gaia
                                                                                                                                  Spell Continuous
                                                                                                                                  Crimson Gaia

                                                                                                                                    During your Main Phase: You can add 1 "Red Dragon Archfiend" or 1 card that mentions it from your Deck or GY to your hand, except "Crimson Gaia". When your "Red Dragon Archfiend" declares an attack: You can change all monsters your opponent controls to face-down Defense Position. If a monster(s) on the field is destroyed by battle or card effect: You can Special Summon 1 "Red Dragon Archfiend" from your GY. You can only use each effect of "Crimson Gaia" once per turn.


                                                                                                                                    UR Rarity
                                                                                                                                    1 cardCrossout Designator
                                                                                                                                    UR Rarity
                                                                                                                                    1 cardCrossout Designator
                                                                                                                                    Crossout Designator
                                                                                                                                    Spell Quick
                                                                                                                                    Crossout Designator

                                                                                                                                      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                                                                      Tag(s):

                                                                                                                                      UR Rarity
                                                                                                                                      1 cardDark Ruler No More
                                                                                                                                      UR Rarity
                                                                                                                                      1 cardDark Ruler No More
                                                                                                                                      Dark Ruler No More
                                                                                                                                      Spell Normal
                                                                                                                                      Dark Ruler No More

                                                                                                                                        Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                                                                                                                                        Tag(s):

                                                                                                                                        UR Rarity
                                                                                                                                        2 cardEmblema Oath
                                                                                                                                        UR Rarity
                                                                                                                                        2 cardEmblema Oath
                                                                                                                                        Emblema Oath
                                                                                                                                        Spell Quick
                                                                                                                                        Emblema Oath

                                                                                                                                          Activate 1 of these effects; ● Place 1 "Centur-Ion" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. For the rest of this turn, while you control that card, or any card with that same original name, you cannot Special Summon from the Extra Deck, except "Centur-Ion" monsters. ● Set 1 "Centur-Ion" Spell/Trap directly from your Deck. You can only activate 1 "Emblema Oath" per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          1 cardFoolish Burial
                                                                                                                                          UR Rarity
                                                                                                                                          1 cardFoolish Burial
                                                                                                                                          Foolish Burial
                                                                                                                                          Spell Normal
                                                                                                                                          Foolish Burial

                                                                                                                                            Send 1 monster from your Deck to the GY.




                                                                                                                                            Tag(s):

                                                                                                                                            UR Rarity
                                                                                                                                            2 cardForbidden Droplet
                                                                                                                                            UR Rarity
                                                                                                                                            2 cardForbidden Droplet
                                                                                                                                            Forbidden Droplet
                                                                                                                                            Spell Quick
                                                                                                                                            Forbidden Droplet

                                                                                                                                              Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                                                                                                              Tag(s):

                                                                                                                                              UR Rarity
                                                                                                                                              1 cardHarpie's Feather Duster
                                                                                                                                              UR Rarity
                                                                                                                                              1 cardHarpie's Feather Duster
                                                                                                                                              Harpie's Feather Duster
                                                                                                                                              Spell Normal
                                                                                                                                              Harpie's Feather Duster

                                                                                                                                                Destroy all Spell and Trap Cards your opponent controls.




                                                                                                                                                Tag(s):

                                                                                                                                                SR Rarity
                                                                                                                                                3 cardResonator Call
                                                                                                                                                SR Rarity
                                                                                                                                                3 cardResonator Call
                                                                                                                                                Resonator Call
                                                                                                                                                Spell Normal
                                                                                                                                                Resonator Call

                                                                                                                                                  Add 1 "Resonator" monster from your Deck to your hand.


                                                                                                                                                  SR Rarity
                                                                                                                                                  2 cardStand Up Centur-Ion!
                                                                                                                                                  SR Rarity
                                                                                                                                                  2 cardStand Up Centur-Ion!
                                                                                                                                                  Stand Up Centur-Ion!
                                                                                                                                                  Spell Field
                                                                                                                                                  Stand Up Centur-Ion!

                                                                                                                                                    Cannot be destroyed by your opponent's card effects while you control a "Centur-Ion" Monster Card. You can only use each of the following effects of "Stand Up Centur-Ion!" once per turn. During your Main Phase, if this card was activated this turn: You can send 1 card from your hand to the GY; place 1 "Centur-Ion" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. If a monster(s) is Special Summoned, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a "Centur-Ion" monster.


                                                                                                                                                    UR Rarity
                                                                                                                                                    1 cardTriple Tactics Talent
                                                                                                                                                    UR Rarity
                                                                                                                                                    1 cardTriple Tactics Talent
                                                                                                                                                    Triple Tactics Talent
                                                                                                                                                    Spell Normal
                                                                                                                                                    Triple Tactics Talent

                                                                                                                                                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                                                                      Tag(s):

                                                                                                                                                      UR Rarity
                                                                                                                                                      1 cardTriple Tactics Thrust
                                                                                                                                                      UR Rarity
                                                                                                                                                      1 cardTriple Tactics Thrust
                                                                                                                                                      Triple Tactics Thrust
                                                                                                                                                      Spell Normal
                                                                                                                                                      Triple Tactics Thrust

                                                                                                                                                        If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                                                                                                                        R Rarity
                                                                                                                                                        1 cardWake Up Centur-Ion!
                                                                                                                                                        R Rarity
                                                                                                                                                        1 cardWake Up Centur-Ion!
                                                                                                                                                        Wake Up Centur-Ion!
                                                                                                                                                        Spell Quick
                                                                                                                                                        Wake Up Centur-Ion!

                                                                                                                                                          If a Monster Card is face-up in your Spell & Trap Zone: You can declare Level 4 or 8; Special Summon 1 "Centur-Ion Token" (Pyro/DARK/ATK 0/DEF 0) with the declared Level, but it cannot be used as Fusion or Link Material. During your Main Phase: You can banish this card from your GY; send 1 "Centur-Ion" card from your Deck to the GY, except "Wake Up Centur-Ion!". You can only use each effect of "Wake Up Centur-Ion!" once per turn.


                                                                                                                                                          N Rarity
                                                                                                                                                          1 cardCentur-Ion Phalanx
                                                                                                                                                          N Rarity
                                                                                                                                                          1 cardCentur-Ion Phalanx
                                                                                                                                                          Centur-Ion Phalanx
                                                                                                                                                          Trap Normal
                                                                                                                                                          Centur-Ion Phalanx

                                                                                                                                                            Target 1 face-up Monster Card on the field; banish it, and if you do, during the Standby Phase of the next turn, Special Summon that banished monster to its owner's field. You can banish this card from your GY, then target 1 "Centur-Ion" Synchro Monster in your GY; Special Summon it, but it loses 1500 ATK. You can only use 1 "Centur-Ion Phalanx" effect per turn, and only once that turn.


                                                                                                                                                            UR Rarity
                                                                                                                                                            2 cardInfinite Impermanence
                                                                                                                                                            UR Rarity
                                                                                                                                                            2 cardInfinite Impermanence
                                                                                                                                                            Infinite Impermanence
                                                                                                                                                            Trap Normal
                                                                                                                                                            Infinite Impermanence

                                                                                                                                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                                                              SR Rarity
                                                                                                                                                              1 cardRed Zone
                                                                                                                                                              SR Rarity
                                                                                                                                                              1 cardRed Zone
                                                                                                                                                              Red Zone
                                                                                                                                                              Trap Continuous
                                                                                                                                                              Red Zone

                                                                                                                                                                When your opponent activates a card or effect while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it: You can target 1 card on the field; destroy it. You can target 1 of your banished DARK Dragon Synchro Monsters; Special Summon it. You can only use each effect of "Red Zone" once per turn.


                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardBystial Dis Pater
                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardBystial Dis Pater
                                                                                                                                                                Bystial Dis Pater
                                                                                                                                                                DARK 10
                                                                                                                                                                Bystial Dis Pater
                                                                                                                                                                • ATK:

                                                                                                                                                                • 3500

                                                                                                                                                                • DEF:

                                                                                                                                                                • 3500


                                                                                                                                                                1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.


                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardCentur-Ion Auxila
                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardCentur-Ion Auxila
                                                                                                                                                                Centur-Ion Auxila
                                                                                                                                                                DARK 12
                                                                                                                                                                Centur-Ion Auxila
                                                                                                                                                                • ATK:

                                                                                                                                                                • 3000

                                                                                                                                                                • DEF:

                                                                                                                                                                • 3000


                                                                                                                                                                1 Tuner + 1+ non-Tuner monsters Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Auxila" once per turn. If this card is Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand. During the End Phase: You can place 1 of your non-Synchro "Centur-Ion" monsters that is banished or in your GY, in your Spell & Trap Zone as a face-up Continuous Trap.


                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardChaos Angel
                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardChaos Angel
                                                                                                                                                                Chaos Angel
                                                                                                                                                                DARK 10
                                                                                                                                                                Chaos Angel
                                                                                                                                                                • ATK:

                                                                                                                                                                • 3500

                                                                                                                                                                • DEF:

                                                                                                                                                                • 2800


                                                                                                                                                                1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardCosmic Blazar Dragon
                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardCosmic Blazar Dragon
                                                                                                                                                                Cosmic Blazar Dragon
                                                                                                                                                                WIND 12
                                                                                                                                                                Cosmic Blazar Dragon
                                                                                                                                                                • ATK:

                                                                                                                                                                • 4000

                                                                                                                                                                • DEF:

                                                                                                                                                                • 4000


                                                                                                                                                                1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects; ● When your opponent activates a card or effect: Negate the activation, and if you do, destroy that card. ● When your opponent would Summon a monster(s): Negate the Summon, and if you do, destroy that monster(s). ● When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase.


                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardCrimson Dragon
                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardCrimson Dragon
                                                                                                                                                                Crimson Dragon
                                                                                                                                                                LIGHT 12
                                                                                                                                                                Crimson Dragon
                                                                                                                                                                • ATK:

                                                                                                                                                                • 0

                                                                                                                                                                • DEF:

                                                                                                                                                                • 0


                                                                                                                                                                1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.


                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardHot Red Dragon Archfiend Abyss
                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardHot Red Dragon Archfiend Abyss
                                                                                                                                                                Hot Red Dragon Archfiend Abyss
                                                                                                                                                                DARK 9
                                                                                                                                                                Hot Red Dragon Archfiend Abyss
                                                                                                                                                                • ATK:

                                                                                                                                                                • 3200

                                                                                                                                                                • DEF:

                                                                                                                                                                • 2500


                                                                                                                                                                1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster (Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.


                                                                                                                                                                SR Rarity
                                                                                                                                                                1 cardKuibelt the Blade Dragon
                                                                                                                                                                SR Rarity
                                                                                                                                                                1 cardKuibelt the Blade Dragon
                                                                                                                                                                Kuibelt the Blade Dragon
                                                                                                                                                                DARK 7
                                                                                                                                                                Kuibelt the Blade Dragon
                                                                                                                                                                • ATK:

                                                                                                                                                                • 2500

                                                                                                                                                                • DEF:

                                                                                                                                                                • 1900


                                                                                                                                                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 card on the field; destroy it. If this card on the field is destroyed: You can target 1 face-up monster on the field; that monster cannot attack until the end of your opponent's turn. You can only use each effect of "Kuibelt the Blade Dragon" once per turn.


                                                                                                                                                                SR Rarity
                                                                                                                                                                2 cardRed Dragon Archfiend
                                                                                                                                                                SR Rarity
                                                                                                                                                                2 cardRed Dragon Archfiend
                                                                                                                                                                Red Dragon Archfiend
                                                                                                                                                                DARK 8
                                                                                                                                                                Red Dragon Archfiend
                                                                                                                                                                • ATK:

                                                                                                                                                                • 3000

                                                                                                                                                                • DEF:

                                                                                                                                                                • 2000


                                                                                                                                                                1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                                                                                                                                                                SR Rarity
                                                                                                                                                                2 cardRed Rising Dragon
                                                                                                                                                                SR Rarity
                                                                                                                                                                2 cardRed Rising Dragon
                                                                                                                                                                Red Rising Dragon
                                                                                                                                                                DARK 6
                                                                                                                                                                Red Rising Dragon
                                                                                                                                                                • ATK:

                                                                                                                                                                • 2100

                                                                                                                                                                • DEF:

                                                                                                                                                                • 1600


                                                                                                                                                                1 Fiend Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 "Resonator" monster in your GY; Special Summon it. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except DARK Dragon Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 2 Level 1 "Resonator" monsters in your GY; Special Summon both.


                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardRed Supernova Dragon
                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardRed Supernova Dragon
                                                                                                                                                                Red Supernova Dragon
                                                                                                                                                                DARK 12
                                                                                                                                                                Red Supernova Dragon
                                                                                                                                                                • ATK:

                                                                                                                                                                • 4000

                                                                                                                                                                • DEF:

                                                                                                                                                                • 3000


                                                                                                                                                                3 Tuners + 1+ non-Tuner Synchro Monsters Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card.


                                                                                                                                                                SR Rarity
                                                                                                                                                                1 cardScarlight Red Dragon Archfiend
                                                                                                                                                                SR Rarity
                                                                                                                                                                1 cardScarlight Red Dragon Archfiend
                                                                                                                                                                Scarlight Red Dragon Archfiend
                                                                                                                                                                DARK 8
                                                                                                                                                                Scarlight Red Dragon Archfiend
                                                                                                                                                                • ATK:

                                                                                                                                                                • 3000

                                                                                                                                                                • DEF:

                                                                                                                                                                • 2500


                                                                                                                                                                1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.


                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardScarred Dragon Archfiend
                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardScarred Dragon Archfiend
                                                                                                                                                                Scarred Dragon Archfiend
                                                                                                                                                                DARK 8
                                                                                                                                                                Scarred Dragon Archfiend
                                                                                                                                                                • ATK:

                                                                                                                                                                • 3000

                                                                                                                                                                • DEF:

                                                                                                                                                                • 2500


                                                                                                                                                                1 Tuner + 1+ non-Tuner DARK monsters This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. If this card is sent from the Monster Zone to the GY: You can Special Summon 1 "Red Dragon Archfiend" from your Extra Deck (this is treated as a Synchro Summon), then, if this card was sent to the GY as Synchro Material for a DARK Dragon Synchro Monster, you can destroy all Attack Position monsters your opponent controls. You can only use this effect of "Scarred Dragon Archfiend" once per turn.


                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardCentur-Ion Primera Primus
                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardCentur-Ion Primera Primus
                                                                                                                                                                Centur-Ion Primera Primus
                                                                                                                                                                LIGHT 8
                                                                                                                                                                Centur-Ion Primera Primus
                                                                                                                                                                • ATK:

                                                                                                                                                                • 2600

                                                                                                                                                                • DEF:

                                                                                                                                                                • 2600


                                                                                                                                                                1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle, unless it was Special Summoned from the Extra Deck. You can only use each of the following effects of "Centur-Ion Primera Primus" once per turn. If this card is Synchro Summoned: You can add 1 "Emblema" card from your Deck or GY to your hand, then you can destroy 2 cards (1 on each field). If a face-up "Centur-Ion" card(s) you control leaves the field by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card.


                                                                                                                                                                8/Hạng 8

                                                                                                                                                                thanhdat (41672350)

                                                                                                                                                                Need 26 UR

                                                                                                                                                                UR Rarity
                                                                                                                                                                Maxx "C"2 card
                                                                                                                                                                UR Rarity
                                                                                                                                                                Mulcharmy Fuwalos1 card
                                                                                                                                                                UR Rarity
                                                                                                                                                                Nibiru, the Primal Being1 card
                                                                                                                                                                UR Rarity
                                                                                                                                                                Therion "King" Regulus1 card
                                                                                                                                                                UR Rarity
                                                                                                                                                                Apollousa, Bow of the Goddess1 card
                                                                                                                                                                UR Rarity
                                                                                                                                                                Mecha Phantom Beast Auroradon1 card
                                                                                                                                                                UR Rarity
                                                                                                                                                                Superheavy Samurai Monk Big Benkei2 card
                                                                                                                                                                UR Rarity
                                                                                                                                                                Superheavy Samurai Prodigy Wakaushi3 card
                                                                                                                                                                UR Rarity
                                                                                                                                                                Baronne de Fleur1 card
                                                                                                                                                                UR Rarity
                                                                                                                                                                Naturia Beast1 card
                                                                                                                                                                UR Rarity
                                                                                                                                                                Superheavy Samurai Brave Masurawo1 card
                                                                                                                                                                UR Rarity
                                                                                                                                                                Ash Blossom & Joyous Spring3 card
                                                                                                                                                                UR Rarity
                                                                                                                                                                Effect Veiler2 card
                                                                                                                                                                UR Rarity
                                                                                                                                                                Ghost Belle & Haunted Mansion2 card
                                                                                                                                                                UR Rarity
                                                                                                                                                                Superheavy Samurai Motorbike3 card
                                                                                                                                                                UR Rarity
                                                                                                                                                                Gear Gigant X1 card

                                                                                                                                                                Main: 40 Extra: 15

                                                                                                                                                                R Rarity
                                                                                                                                                                1 cardAncient Gear Box
                                                                                                                                                                R Rarity
                                                                                                                                                                1 cardAncient Gear Box
                                                                                                                                                                Ancient Gear Box
                                                                                                                                                                EARTH 4
                                                                                                                                                                Ancient Gear Box
                                                                                                                                                                • ATK:

                                                                                                                                                                • 500

                                                                                                                                                                • DEF:

                                                                                                                                                                • 2000


                                                                                                                                                                If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.


                                                                                                                                                                SR Rarity
                                                                                                                                                                1 cardDroll & Lock Bird
                                                                                                                                                                SR Rarity
                                                                                                                                                                1 cardDroll & Lock Bird
                                                                                                                                                                Droll & Lock Bird
                                                                                                                                                                WIND 1
                                                                                                                                                                Droll & Lock Bird
                                                                                                                                                                • ATK:

                                                                                                                                                                • 0

                                                                                                                                                                • DEF:

                                                                                                                                                                • 0


                                                                                                                                                                If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                                                                                                N Rarity
                                                                                                                                                                1 cardInfinitrack Tunneller
                                                                                                                                                                N Rarity
                                                                                                                                                                1 cardInfinitrack Tunneller
                                                                                                                                                                Infinitrack Tunneller
                                                                                                                                                                EARTH 5
                                                                                                                                                                Infinitrack Tunneller
                                                                                                                                                                • ATK:

                                                                                                                                                                • 2200

                                                                                                                                                                • DEF:

                                                                                                                                                                • 500


                                                                                                                                                                You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 5 EARTH Machine monsters in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of "Infinitrack Tunneller" once per turn.


                                                                                                                                                                UR Rarity
                                                                                                                                                                2 cardMaxx "C"
                                                                                                                                                                UR Rarity
                                                                                                                                                                2 cardMaxx "C"
                                                                                                                                                                Maxx "C"
                                                                                                                                                                EARTH 2
                                                                                                                                                                Maxx "C"
                                                                                                                                                                • ATK:

                                                                                                                                                                • 500

                                                                                                                                                                • DEF:

                                                                                                                                                                • 200


                                                                                                                                                                During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                                                                                                R Rarity
                                                                                                                                                                1 cardMecha Phantom Beast Raiten
                                                                                                                                                                R Rarity
                                                                                                                                                                1 cardMecha Phantom Beast Raiten
                                                                                                                                                                Mecha Phantom Beast Raiten
                                                                                                                                                                WIND 4
                                                                                                                                                                Mecha Phantom Beast Raiten
                                                                                                                                                                • ATK:

                                                                                                                                                                • 1500

                                                                                                                                                                • DEF:

                                                                                                                                                                • 1500


                                                                                                                                                                You can discard 1 card; Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0), also you can only use "Mecha Phantom Beast" monsters as Fusion, Synchro, Xyz, or Link Material for a Summon, for the rest of this turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects.


                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardMulcharmy Fuwalos
                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardMulcharmy Fuwalos
                                                                                                                                                                Mulcharmy Fuwalos
                                                                                                                                                                WIND 4
                                                                                                                                                                Mulcharmy Fuwalos
                                                                                                                                                                • ATK:

                                                                                                                                                                • 100

                                                                                                                                                                • DEF:

                                                                                                                                                                • 600


                                                                                                                                                                If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardNibiru, the Primal Being
                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardNibiru, the Primal Being
                                                                                                                                                                Nibiru, the Primal Being
                                                                                                                                                                LIGHT 11
                                                                                                                                                                Nibiru, the Primal Being
                                                                                                                                                                • ATK:

                                                                                                                                                                • 3000

                                                                                                                                                                • DEF:

                                                                                                                                                                • 600


                                                                                                                                                                During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                                                                                                N Rarity
                                                                                                                                                                1 cardSuperheavy Samurai Magnet
                                                                                                                                                                N Rarity
                                                                                                                                                                1 cardSuperheavy Samurai Magnet
                                                                                                                                                                Superheavy Samurai Magnet
                                                                                                                                                                EARTH 4
                                                                                                                                                                Superheavy Samurai Magnet
                                                                                                                                                                • ATK:

                                                                                                                                                                • 900

                                                                                                                                                                • DEF:

                                                                                                                                                                • 1900


                                                                                                                                                                When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Superheavy Samurai" monster from your hand, then change this card to Defense Position. Monsters your opponent controls cannot attack any monsters, except this one.


                                                                                                                                                                R Rarity
                                                                                                                                                                2 cardSuperheavy Samurai Scales
                                                                                                                                                                R Rarity
                                                                                                                                                                2 cardSuperheavy Samurai Scales
                                                                                                                                                                Superheavy Samurai Scales
                                                                                                                                                                EARTH 4
                                                                                                                                                                Superheavy Samurai Scales
                                                                                                                                                                • ATK:

                                                                                                                                                                • 800

                                                                                                                                                                • DEF:

                                                                                                                                                                • 1800


                                                                                                                                                                If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Scales"; Special Summon it in Defense Position. You can only use this effect of "Superheavy Samurai Scales" once per turn.


                                                                                                                                                                R Rarity
                                                                                                                                                                3 cardSuperheavy Samurai Soulgaia Booster
                                                                                                                                                                R Rarity
                                                                                                                                                                3 cardSuperheavy Samurai Soulgaia Booster
                                                                                                                                                                Superheavy Samurai Soulgaia Booster
                                                                                                                                                                EARTH 4
                                                                                                                                                                Superheavy Samurai Soulgaia Booster
                                                                                                                                                                • ATK:

                                                                                                                                                                • 0

                                                                                                                                                                • DEF:

                                                                                                                                                                • 0


                                                                                                                                                                You can target 1 "Superheavy Samurai" monster you control; equip this card from your hand or field to that monster you control. The equipped monster is treated as a Tuner. If you have no Spells/Traps in your GY and this card was equipped to a monster by this card's effect: You can Special Summon this equipped card. You can only use this effect of "Superheavy Samurai Soulgaia Booster" once per turn.


                                                                                                                                                                R Rarity
                                                                                                                                                                1 cardSuperheavy Samurai Soulhorns
                                                                                                                                                                R Rarity
                                                                                                                                                                1 cardSuperheavy Samurai Soulhorns
                                                                                                                                                                Superheavy Samurai Soulhorns
                                                                                                                                                                EARTH 1
                                                                                                                                                                Superheavy Samurai Soulhorns
                                                                                                                                                                • ATK:

                                                                                                                                                                • 0

                                                                                                                                                                • DEF:

                                                                                                                                                                • 300


                                                                                                                                                                You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It can make a second attack during each Battle Phase. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of "Superheavy Samurai Soulhorns" once per turn.


                                                                                                                                                                R Rarity
                                                                                                                                                                2 cardSuperheavy Samurai Soulpeacemaker
                                                                                                                                                                R Rarity
                                                                                                                                                                2 cardSuperheavy Samurai Soulpeacemaker
                                                                                                                                                                Superheavy Samurai Soulpeacemaker
                                                                                                                                                                EARTH 1
                                                                                                                                                                Superheavy Samurai Soulpeacemaker
                                                                                                                                                                • ATK:

                                                                                                                                                                • 0

                                                                                                                                                                • DEF:

                                                                                                                                                                • 0


                                                                                                                                                                You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, monsters your opponent controls cannot attack monsters you control, except the equipped monster. You can Tribute a monster you control equipped with this card by this card's effect; Special Summon 1 "Superheavy Samurai" monster from your Deck. You can only use this effect of "Superheavy Samurai Soulpeacemaker" once per turn.


                                                                                                                                                                R Rarity
                                                                                                                                                                1 cardSuperheavy Samurai Soulpiercer
                                                                                                                                                                R Rarity
                                                                                                                                                                1 cardSuperheavy Samurai Soulpiercer
                                                                                                                                                                Superheavy Samurai Soulpiercer
                                                                                                                                                                EARTH 4
                                                                                                                                                                Superheavy Samurai Soulpiercer
                                                                                                                                                                • ATK:

                                                                                                                                                                • 1200

                                                                                                                                                                • DEF:

                                                                                                                                                                • 0


                                                                                                                                                                You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Soulpiercer".


                                                                                                                                                                N Rarity
                                                                                                                                                                1 cardSuperheavy Samurai Stealthy
                                                                                                                                                                N Rarity
                                                                                                                                                                1 cardSuperheavy Samurai Stealthy
                                                                                                                                                                Superheavy Samurai Stealthy
                                                                                                                                                                EARTH 1
                                                                                                                                                                Superheavy Samurai Stealthy
                                                                                                                                                                • ATK:

                                                                                                                                                                • 200

                                                                                                                                                                • DEF:

                                                                                                                                                                • 700


                                                                                                                                                                If you have no Spells/Traps in your GY, you can Special Summon this card (from your hand). You can only Special Summon "Superheavy Samurai Stealthy" once per turn this way. If you have no Spells/Traps in your GY (Quick Effect): You can Tribute this card, then target 1 Spell/Trap in your opponent's GY; Set it to your field, but banish it when it leaves the field. You can only use this effect of "Superheavy Samurai Stealthy" once per turn.


                                                                                                                                                                SR Rarity
                                                                                                                                                                3 cardSuperheavy Samurai Wagon
                                                                                                                                                                SR Rarity
                                                                                                                                                                3 cardSuperheavy Samurai Wagon
                                                                                                                                                                Superheavy Samurai Wagon
                                                                                                                                                                EARTH 4
                                                                                                                                                                Superheavy Samurai Wagon
                                                                                                                                                                • ATK:

                                                                                                                                                                • 1200

                                                                                                                                                                • DEF:

                                                                                                                                                                • 1800


                                                                                                                                                                When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spells/Traps in your GY: You can change this face-up Defense Position card you control to Attack Position, and if you do, add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Wagon" once per turn.


                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardTherion "King" Regulus
                                                                                                                                                                UR Rarity
                                                                                                                                                                1 cardTherion "King" Regulus
                                                                                                                                                                Therion "King" Regulus
                                                                                                                                                                EARTH 8
                                                                                                                                                                Therion "King" Regulus
                                                                                                                                                                • ATK:

                                                                                                                                                                • 2800

                                                                                                                                                                • DEF:

                                                                                                                                                                • 1600


                                                                                                                                                                You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".


                                                                                                                                                                N Rarity
                                                                                                                                                                1 cardSuperheavy Samurai General Coral
                                                                                                                                                                N Rarity
                                                                                                                                                                1 cardSuperheavy Samurai General Coral
                                                                                                                                                                Superheavy Samurai General Coral
                                                                                                                                                                EARTH 18
                                                                                                                                                                Superheavy Samurai General Coral
                                                                                                                                                                • ATK:

                                                                                                                                                                • 300

                                                                                                                                                                • DEF:

                                                                                                                                                                • 500


                                                                                                                                                                [ Pendulum Effect ] While you have a Spell/Trap Card(s) in your Graveyard, this card's Pendulum Scale becomes 4. Once per turn, when a "Superheavy Samurai" monster you control destroys an opponent's monster by battle: You can activate this effect; that monster can make a second attack in a row (even if this card leaves the field). [ Monster Effect ] If you have no Spell/Trap Cards in your Graveyard: You can Tribute up to 2 "Superheavy Samurai" monsters; draw that many cards. You can only use this effect of "Superheavy Samurai General Coral" once per turn.


                                                                                                                                                                UR Rarity
                                                                                                                                                                2 cardSuperheavy Samurai Monk Big Benkei
                                                                                                                                                                UR Rarity
                                                                                                                                                                2 cardSuperheavy Samurai Monk Big Benkei
                                                                                                                                                                Superheavy Samurai Monk Big Benkei
                                                                                                                                                                EARTH 81
                                                                                                                                                                Superheavy Samurai Monk Big Benkei
                                                                                                                                                                • ATK:

                                                                                                                                                                • 1000

                                                                                                                                                                • DEF:

                                                                                                                                                                • 3500


                                                                                                                                                                [ Pendulum Effect ] If you control a "Superheavy Samurai" monster: You can add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Monk Big Benkei" once per turn. [ Monster Effect ] If you have no Spells/Traps in your GY: You can send 1 "Superheavy Samurai Big Benkei" from your hand or Deck to the GY, and if you do, Special Summon this card from your hand. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Monk Big Benkei" once per turn.


                                                                                                                                                                UR Rarity
                                                                                                                                                                3 cardSuperheavy Samurai Prodigy Wakaushi
                                                                                                                                                                UR Rarity
                                                                                                                                                                3 cardSuperheavy Samurai Prodigy Wakaushi
                                                                                                                                                                Superheavy Samurai Prodigy Wakaushi
                                                                                                                                                                DARK 48
                                                                                                                                                                Superheavy Samurai Prodigy Wakaushi
                                                                                                                                                                • ATK:

                                                                                                                                                                • 1000

                                                                                                                                                                • DEF:

                                                                                                                                                                • 1500


                                                                                                                                                                [ Pendulum Effect ] If you have no Spells/Traps in your GY: You can place 1 "Superheavy Samurai" Pendulum Monster from your Deck, except "Superheavy Samurai Prodigy Wakaushi", in your other Pendulum Zone, then Special Summon this card. You can only use this effect of "Superheavy Samurai Prodigy Wakaushi" once per turn. [ Monster Effect ] If you have no Spells/Traps in your GY: You can discard 1 monster; Special Summon 1 "Superheavy Samurai" monster from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Prodigy Wakaushi" once per turn.


                                                                                                                                                                UR Rarity
                                                                                                                                                                3 cardAsh Blossom & Joyous Spring
                                                                                                                                                                UR Rarity
                                                                                                                                                                3 cardAsh Blossom & Joyous Spring
                                                                                                                                                                Ash Blossom & Joyous Spring
                                                                                                                                                                FIRE 3
                                                                                                                                                                Ash Blossom & Joyous Spring
                                                                                                                                                                • ATK:

                                                                                                                                                                • 0

                                                                                                                                                                • DEF:

                                                                                                                                                                • 1800


                                                                                                                                                                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                                                                                UR Rarity
                                                                                                                                                                2 cardEffect Veiler
                                                                                                                                                                UR Rarity
                                                                                                                                                                2 cardEffect Veiler
                                                                                                                                                                Effect Veiler
                                                                                                                                                                LIGHT 1
                                                                                                                                                                Effect Veiler
                                                                                                                                                                • ATK:

                                                                                                                                                                • 0

                                                                                                                                                                • DEF:

                                                                                                                                                                • 0


                                                                                                                                                                During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                                                                                                                                UR Rarity
                                                                                                                                                                2 cardGhost Belle & Haunted Mansion
                                                                                                                                                                UR Rarity
                                                                                                                                                                2 cardGhost Belle & Haunted Mansion
                                                                                                                                                                Ghost Belle & Haunted Mansion
                                                                                                                                                                EARTH 3
                                                                                                                                                                Ghost Belle & Haunted Mansion
                                                                                                                                                                • ATK:

                                                                                                                                                                • 0

                                                                                                                                                                • DEF:

                                                                                                                                                                • 1800


                                                                                                                                                                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                                                                                                                                                                UR Rarity
                                                                                                                                                                3 cardSuperheavy Samurai Motorbike
                                                                                                                                                                UR Rarity
                                                                                                                                                                3 cardSuperheavy Samurai Motorbike
                                                                                                                                                                Superheavy Samurai Motorbike
                                                                                                                                                                EARTH 2
                                                                                                                                                                Superheavy Samurai Motorbike
                                                                                                                                                                • ATK:

                                                                                                                                                                • 800

                                                                                                                                                                • DEF:

                                                                                                                                                                • 1200


                                                                                                                                                                If you have no Spells/Traps in your GY: You can discard this card; add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Motorbike". You can only use this effect of "Superheavy Samurai Motorbike" once per turn. Once per turn: You can target 1 Machine monster you control; increase its Level by 2.


                                                                                                                                                                N Rarity
                                                                                                                                                                1 cardGalaxy Queen's Light
                                                                                                                                                                N Rarity
                                                                                                                                                                1 cardGalaxy Queen's Light
                                                                                                                                                                Galaxy Queen's Light
                                                                                                                                                                Spell Normal
                                                                                                                                                                Galaxy Queen's Light

                                                                                                                                                                  Target 1 face-up Level 7 or higher monster you control; the Levels of all other face-up monsters you currently control become the current Level of that monster, until the End Phase.


                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardAncient Gear Ballista
                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardAncient Gear Ballista
                                                                                                                                                                  Ancient Gear Ballista
                                                                                                                                                                  EARTH
                                                                                                                                                                  Ancient Gear Ballista
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 1500

                                                                                                                                                                  • LINK-2

                                                                                                                                                                  Link Arrow:

                                                                                                                                                                  Right

                                                                                                                                                                  Bottom-Left


                                                                                                                                                                  2 EARTH Machine monsters If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardApollousa, Bow of the Goddess
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardApollousa, Bow of the Goddess
                                                                                                                                                                  Apollousa, Bow of the Goddess
                                                                                                                                                                  WIND
                                                                                                                                                                  Apollousa, Bow of the Goddess
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • -1

                                                                                                                                                                  • LINK-4

                                                                                                                                                                  Link Arrow:

                                                                                                                                                                  Top

                                                                                                                                                                  Bottom-Left

                                                                                                                                                                  Bottom

                                                                                                                                                                  Bottom-Right


                                                                                                                                                                  2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardMecha Phantom Beast Auroradon
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardMecha Phantom Beast Auroradon
                                                                                                                                                                  Mecha Phantom Beast Auroradon
                                                                                                                                                                  WIND
                                                                                                                                                                  Mecha Phantom Beast Auroradon
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2100

                                                                                                                                                                  • LINK-3

                                                                                                                                                                  Link Arrow:

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                                                                                                                                                                  2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.


                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardQliphort Genius
                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardQliphort Genius
                                                                                                                                                                  Qliphort Genius
                                                                                                                                                                  EARTH
                                                                                                                                                                  Qliphort Genius
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 1800

                                                                                                                                                                  • LINK-2

                                                                                                                                                                  Link Arrow:

                                                                                                                                                                  Bottom-Left

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                                                                                                                                                                  2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.


                                                                                                                                                                  SR Rarity
                                                                                                                                                                  2 cardSuperheavy Samurai Scarecrow
                                                                                                                                                                  SR Rarity
                                                                                                                                                                  2 cardSuperheavy Samurai Scarecrow
                                                                                                                                                                  Superheavy Samurai Scarecrow
                                                                                                                                                                  EARTH
                                                                                                                                                                  Superheavy Samurai Scarecrow
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 0

                                                                                                                                                                  • LINK-1

                                                                                                                                                                  Link Arrow:

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                                                                                                                                                                  1 "Superheavy Samurai" monster Cannot be used as Link Material. While you have no Spells/Traps in your GY, you take no battle damage from attacks involving this card. If you have no Spells/Traps in your GY: You can discard 1 monster, then target 1 "Superheavy Samurai" monster in your GY; Special Summon it to your zone this card points to, in Defense Position. You can only use this effect of "Superheavy Samurai Scarecrow" once per turn.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardBaronne de Fleur
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardBaronne de Fleur
                                                                                                                                                                  Baronne de Fleur
                                                                                                                                                                  WIND 10
                                                                                                                                                                  Baronne de Fleur
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 3000

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2400


                                                                                                                                                                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardDark Strike Fighter
                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardDark Strike Fighter
                                                                                                                                                                  Dark Strike Fighter
                                                                                                                                                                  DARK 7
                                                                                                                                                                  Dark Strike Fighter
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2600

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 1800


                                                                                                                                                                  1 Tuner + 1 or more non-Tuner monsters During your Main Phase 1: You can Tribute 1 monster; inflict damage to your opponent equal to the Tributed monster's Level on the field x 200. You can only use this effect of "Dark Strike Fighter" once per turn.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardNaturia Beast
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardNaturia Beast
                                                                                                                                                                  Naturia Beast
                                                                                                                                                                  EARTH 5
                                                                                                                                                                  Naturia Beast
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2200

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 1700


                                                                                                                                                                  1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardSuperheavy Samurai Brave Masurawo
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardSuperheavy Samurai Brave Masurawo
                                                                                                                                                                  Superheavy Samurai Brave Masurawo
                                                                                                                                                                  EARTH 12
                                                                                                                                                                  Superheavy Samurai Brave Masurawo
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2100

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 4000


                                                                                                                                                                  1 Tuner + 1+ non-Tuner monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If a "Superheavy Samurai" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 "Superheavy Samurai" card you control instead. Once per turn, if your opponent activates a Spell/Trap Card or effect (except during the Damage Step): You can draw until you have 3 cards in your hand.


                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardTilting Entrainment
                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardTilting Entrainment
                                                                                                                                                                  Tilting Entrainment
                                                                                                                                                                  EARTH 8
                                                                                                                                                                  Tilting Entrainment
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2800

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 1600


                                                                                                                                                                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 4 or lower Pendulum Monster from your hand or face-up from your Extra Deck. At the end of the Damage Step, when this card or your Pendulum Monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can destroy that opponent's monster. You can only use each effect of "Tilting Entrainment" once per turn.


                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardDrill Driver Vespenato
                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardDrill Driver Vespenato
                                                                                                                                                                  Drill Driver Vespenato
                                                                                                                                                                  EARTH
                                                                                                                                                                  Drill Driver Vespenato
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2500

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2100


                                                                                                                                                                  2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.


                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardGalaxy Photon Dragon
                                                                                                                                                                  SR Rarity
                                                                                                                                                                  1 cardGalaxy Photon Dragon
                                                                                                                                                                  Galaxy Photon Dragon
                                                                                                                                                                  LIGHT
                                                                                                                                                                  Galaxy Photon Dragon
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2000

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 0


                                                                                                                                                                  2 Level 4 monsters Other LIGHT monsters you control gain 500 ATK. You can only use each of the following effects of "Galaxy Photon Dragon" once per turn. You can detach 1 material from this card; either add 1 "Photon" or "Galaxy" card from your Deck to your hand, or send it to the GY. If a LIGHT monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; its Level becomes 4 or 8 until the end of this turn.


                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardGear Gigant X
                                                                                                                                                                  UR Rarity
                                                                                                                                                                  1 cardGear Gigant X
                                                                                                                                                                  Gear Gigant X
                                                                                                                                                                  EARTH
                                                                                                                                                                  Gear Gigant X
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2300

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 1500


                                                                                                                                                                  2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.


                                                                                                                                                                  R Rarity
                                                                                                                                                                  1 cardHeavy Armored Train Ironwolf
                                                                                                                                                                  R Rarity
                                                                                                                                                                  1 cardHeavy Armored Train Ironwolf
                                                                                                                                                                  Heavy Armored Train Ironwolf
                                                                                                                                                                  EARTH
                                                                                                                                                                  Heavy Armored Train Ironwolf
                                                                                                                                                                  • ATK:

                                                                                                                                                                  • 2200

                                                                                                                                                                  • DEF:

                                                                                                                                                                  • 2200


                                                                                                                                                                  2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 Level 4 Machine-Type monster from your Deck to your hand.


                                                                                                                                                                  master-duel
                                                                                                                                                                  512
                                                                                                                                                                  5


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